Files
UnrealEvent/Aeon-740/SDK/ItemDetailsHeaderItemDisplayText_classes.hpp
2024-10-18 01:01:36 +01:00

53 lines
2.0 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ItemDetailsHeaderItemDisplayText
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "FortniteUI_classes.hpp"
#include "UMG_structs.hpp"
#include "FortniteGame_structs.hpp"
namespace SDK
{
// WidgetBlueprintGeneratedClass ItemDetailsHeaderItemDisplayText.ItemDetailsHeaderItemDisplayText_C
// 0x0010 (0x0290 - 0x0280)
class UItemDetailsHeaderItemDisplayText_C final : public UFortItemDetailElementWidget
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0280(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
class UCommonTextBlock* ItemDisplayName; // 0x0288(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
public:
void ExecuteUbergraph_ItemDetailsHeaderItemDisplayText(int32 EntryPoint);
void HandlePostDifferentItemToCompareWithSet();
void HandlePostDifferentItemToDetailSet();
void GetDisplayName(class FText* DisplayName);
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"ItemDetailsHeaderItemDisplayText_C">();
}
static class UItemDetailsHeaderItemDisplayText_C* GetDefaultObj()
{
return GetDefaultObjImpl<UItemDetailsHeaderItemDisplayText_C>();
}
};
static_assert(alignof(UItemDetailsHeaderItemDisplayText_C) == 0x000008, "Wrong alignment on UItemDetailsHeaderItemDisplayText_C");
static_assert(sizeof(UItemDetailsHeaderItemDisplayText_C) == 0x000290, "Wrong size on UItemDetailsHeaderItemDisplayText_C");
static_assert(offsetof(UItemDetailsHeaderItemDisplayText_C, UberGraphFrame) == 0x000280, "Member 'UItemDetailsHeaderItemDisplayText_C::UberGraphFrame' has a wrong offset!");
static_assert(offsetof(UItemDetailsHeaderItemDisplayText_C, ItemDisplayName) == 0x000288, "Member 'UItemDetailsHeaderItemDisplayText_C::ItemDisplayName' has a wrong offset!");
}