mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
45 lines
954 B
C++
45 lines
954 B
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: InterfacePlayerPawn
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#include "Basic.hpp"
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#include "CoreUObject_classes.hpp"
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namespace SDK
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{
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// BlueprintGeneratedClass InterfacePlayerPawn.InterfacePlayerPawn_C
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// 0x0000 (0x0028 - 0x0028)
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class IInterfacePlayerPawn_C final : public IInterface
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{
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public:
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void MeleeSwingRight();
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void MeleeSwingLeft();
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void Melee_Effect_Color(struct FVector* Melee_Color_Set);
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void FootStepLeft();
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void FootStepRight();
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public:
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static class UClass* StaticClass()
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{
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return StaticBPGeneratedClassImpl<"InterfacePlayerPawn_C">();
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}
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static class IInterfacePlayerPawn_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<IInterfacePlayerPawn_C>();
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}
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};
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static_assert(alignof(IInterfacePlayerPawn_C) == 0x000008, "Wrong alignment on IInterfacePlayerPawn_C");
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static_assert(sizeof(IInterfacePlayerPawn_C) == 0x000028, "Wrong size on IInterfacePlayerPawn_C");
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}
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