Files
UnrealEvent/Aeon-740/SDK/ImpactNumbers_functions.cpp
2024-10-18 01:01:36 +01:00

105 lines
3.4 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ImpactNumbers
#include "Basic.hpp"
#include "ImpactNumbers_classes.hpp"
#include "ImpactNumbers_parameters.hpp"
namespace SDK
{
// Function ImpactNumbers.ImpactNumbers_C.ExecuteUbergraph_ImpactNumbers
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AImpactNumbers_C::ExecuteUbergraph_ImpactNumbers(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ImpactNumbers_C", "ExecuteUbergraph_ImpactNumbers");
Params::ImpactNumbers_C_ExecuteUbergraph_ImpactNumbers Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function ImpactNumbers.ImpactNumbers_C.OnNewDamageNumber
// (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FFortDamageNumberInfo NewDamageNumberInfo (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
void AImpactNumbers_C::OnNewDamageNumber(const struct FFortDamageNumberInfo& NewDamageNumberInfo)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ImpactNumbers_C", "OnNewDamageNumber");
Params::ImpactNumbers_C_OnNewDamageNumber Parms{};
Parms.NewDamageNumberInfo = std::move(NewDamageNumberInfo);
UObject::ProcessEvent(Func, &Parms);
}
// Function ImpactNumbers.ImpactNumbers_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void AImpactNumbers_C::UserConstructionScript()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ImpactNumbers_C", "UserConstructionScript");
UObject::ProcessEvent(Func, nullptr);
}
// Function ImpactNumbers.ImpactNumbers_C.init a new number set
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FFortDamageNumberInfo NewDamageHitInfoStruct (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
// struct FTransform OutCameraTransform (Parm, OutParm, IsPlainOldData, NoDestructor)
// struct FVector OutNumberLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AImpactNumbers_C::Init_a_new_number_set(struct FFortDamageNumberInfo& NewDamageHitInfoStruct, struct FTransform* OutCameraTransform, struct FVector* OutNumberLocation)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ImpactNumbers_C", "init a new number set");
Params::ImpactNumbers_C_Init_a_new_number_set Parms{};
Parms.NewDamageHitInfoStruct = std::move(NewDamageHitInfoStruct);
UObject::ProcessEvent(Func, &Parms);
NewDamageHitInfoStruct = std::move(Parms.NewDamageHitInfoStruct);
if (OutCameraTransform != nullptr)
*OutCameraTransform = std::move(Parms.OutCameraTransform);
if (OutNumberLocation != nullptr)
*OutNumberLocation = std::move(Parms.OutNumberLocation);
}
}