mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
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41 lines
944 B
C++
41 lines
944 B
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: ImageWriteQueue
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#include "Basic.hpp"
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#include "Engine_classes.hpp"
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namespace SDK
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{
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// Class ImageWriteQueue.ImageWriteBlueprintLibrary
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// 0x0000 (0x0028 - 0x0028)
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class UImageWriteBlueprintLibrary final : public UBlueprintFunctionLibrary
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{
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public:
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static void ExportToDisk(class UTexture* Texture, const class FString& Filename, const struct FImageWriteOptions& Options);
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public:
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static class UClass* StaticClass()
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{
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return StaticClassImpl<"ImageWriteBlueprintLibrary">();
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}
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static class UImageWriteBlueprintLibrary* GetDefaultObj()
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{
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return GetDefaultObjImpl<UImageWriteBlueprintLibrary>();
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}
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};
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static_assert(alignof(UImageWriteBlueprintLibrary) == 0x000008, "Wrong alignment on UImageWriteBlueprintLibrary");
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static_assert(sizeof(UImageWriteBlueprintLibrary) == 0x000028, "Wrong size on UImageWriteBlueprintLibrary");
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}
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