mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
211 lines
6.4 KiB
C++
211 lines
6.4 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: HeroesCamera_Blueprint
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#include "Basic.hpp"
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#include "HeroesCamera_Blueprint_classes.hpp"
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#include "HeroesCamera_Blueprint_parameters.hpp"
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namespace SDK
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{
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// Function HeroesCamera_Blueprint.HeroesCamera_Blueprint_C.ExecuteUbergraph_HeroesCamera_Blueprint
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void AHeroesCamera_Blueprint_C::ExecuteUbergraph_HeroesCamera_Blueprint(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("HeroesCamera_Blueprint_C", "ExecuteUbergraph_HeroesCamera_Blueprint");
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Params::HeroesCamera_Blueprint_C_ExecuteUbergraph_HeroesCamera_Blueprint Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function HeroesCamera_Blueprint.HeroesCamera_Blueprint_C.OnActivated
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// (Event, Public, BlueprintEvent)
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void AHeroesCamera_Blueprint_C::OnActivated()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("HeroesCamera_Blueprint_C", "OnActivated");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function HeroesCamera_Blueprint.HeroesCamera_Blueprint_C.ReceiveTick
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// (Event, Public, BlueprintEvent)
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// Parameters:
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// float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void AHeroesCamera_Blueprint_C::ReceiveTick(float DeltaSeconds)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("HeroesCamera_Blueprint_C", "ReceiveTick");
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Params::HeroesCamera_Blueprint_C_ReceiveTick Parms{};
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Parms.DeltaSeconds = DeltaSeconds;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function HeroesCamera_Blueprint.HeroesCamera_Blueprint_C.OnDeactivated
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// (Event, Public, BlueprintEvent)
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void AHeroesCamera_Blueprint_C::OnDeactivated()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("HeroesCamera_Blueprint_C", "OnDeactivated");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function HeroesCamera_Blueprint.HeroesCamera_Blueprint_C.InpActEvt_RightMouseButton_K2Node_InputKeyEvent_0
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// (BlueprintEvent)
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// Parameters:
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// struct FKey Key (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
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void AHeroesCamera_Blueprint_C::InpActEvt_RightMouseButton_K2Node_InputKeyEvent_0(const struct FKey& Key)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("HeroesCamera_Blueprint_C", "InpActEvt_RightMouseButton_K2Node_InputKeyEvent_0");
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Params::HeroesCamera_Blueprint_C_InpActEvt_RightMouseButton_K2Node_InputKeyEvent_0 Parms{};
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Parms.Key = std::move(Key);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function HeroesCamera_Blueprint.HeroesCamera_Blueprint_C.InpActEvt_RightMouseButton_K2Node_InputKeyEvent_1
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// (BlueprintEvent)
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// Parameters:
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// struct FKey Key (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
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void AHeroesCamera_Blueprint_C::InpActEvt_RightMouseButton_K2Node_InputKeyEvent_1(const struct FKey& Key)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("HeroesCamera_Blueprint_C", "InpActEvt_RightMouseButton_K2Node_InputKeyEvent_1");
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Params::HeroesCamera_Blueprint_C_InpActEvt_RightMouseButton_K2Node_InputKeyEvent_1 Parms{};
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Parms.Key = std::move(Key);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function HeroesCamera_Blueprint.HeroesCamera_Blueprint_C.InpActEvt_LeftMouseButton_K2Node_InputKeyEvent_2
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// (BlueprintEvent)
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// Parameters:
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// struct FKey Key (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
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void AHeroesCamera_Blueprint_C::InpActEvt_LeftMouseButton_K2Node_InputKeyEvent_2(const struct FKey& Key)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("HeroesCamera_Blueprint_C", "InpActEvt_LeftMouseButton_K2Node_InputKeyEvent_2");
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Params::HeroesCamera_Blueprint_C_InpActEvt_LeftMouseButton_K2Node_InputKeyEvent_2 Parms{};
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Parms.Key = std::move(Key);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function HeroesCamera_Blueprint.HeroesCamera_Blueprint_C.InpActEvt_LeftMouseButton_K2Node_InputKeyEvent_3
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// (BlueprintEvent)
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// Parameters:
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// struct FKey Key (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
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void AHeroesCamera_Blueprint_C::InpActEvt_LeftMouseButton_K2Node_InputKeyEvent_3(const struct FKey& Key)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("HeroesCamera_Blueprint_C", "InpActEvt_LeftMouseButton_K2Node_InputKeyEvent_3");
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Params::HeroesCamera_Blueprint_C_InpActEvt_LeftMouseButton_K2Node_InputKeyEvent_3 Parms{};
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Parms.Key = std::move(Key);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function HeroesCamera_Blueprint.HeroesCamera_Blueprint_C.UserConstructionScript
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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void AHeroesCamera_Blueprint_C::UserConstructionScript()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("HeroesCamera_Blueprint_C", "UserConstructionScript");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function HeroesCamera_Blueprint.HeroesCamera_Blueprint_C.HandleMouseRelease
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// (Public, BlueprintCallable, BlueprintEvent)
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void AHeroesCamera_Blueprint_C::HandleMouseRelease()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("HeroesCamera_Blueprint_C", "HandleMouseRelease");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function HeroesCamera_Blueprint.HeroesCamera_Blueprint_C.HandleMousePress
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// (Public, BlueprintCallable, BlueprintEvent)
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void AHeroesCamera_Blueprint_C::HandleMousePress()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("HeroesCamera_Blueprint_C", "HandleMousePress");
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UObject::ProcessEvent(Func, nullptr);
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}
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}
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