Files
UnrealEvent/Aeon-740/SDK/HUDLayoutToolFireModePanel_functions.cpp
2024-10-18 01:01:36 +01:00

365 lines
14 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: HUDLayoutToolFireModePanel
#include "Basic.hpp"
#include "HUDLayoutToolFireModePanel_classes.hpp"
#include "HUDLayoutToolFireModePanel_parameters.hpp"
namespace SDK
{
// Function HUDLayoutToolFireModePanel.HUDLayoutToolFireModePanel_C.ExecuteUbergraph_HUDLayoutToolFireModePanel
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UHUDLayoutToolFireModePanel_C::ExecuteUbergraph_HUDLayoutToolFireModePanel(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HUDLayoutToolFireModePanel_C", "ExecuteUbergraph_HUDLayoutToolFireModePanel");
Params::HUDLayoutToolFireModePanel_C_ExecuteUbergraph_HUDLayoutToolFireModePanel Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function HUDLayoutToolFireModePanel.HUDLayoutToolFireModePanel_C.OnFire Mode Changed
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// EFireModeType NewFireMode (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UHUDLayoutToolFireModePanel_C::OnFire_Mode_Changed(EFireModeType NewFireMode)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HUDLayoutToolFireModePanel_C", "OnFire Mode Changed");
Params::HUDLayoutToolFireModePanel_C_OnFire_Mode_Changed Parms{};
Parms.NewFireMode = NewFireMode;
UObject::ProcessEvent(Func, &Parms);
}
// Function HUDLayoutToolFireModePanel.HUDLayoutToolFireModePanel_C.BndEvt__PresetsButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UHUDLayoutToolFireModePanel_C::BndEvt__PresetsButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HUDLayoutToolFireModePanel_C", "BndEvt__PresetsButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature");
Params::HUDLayoutToolFireModePanel_C_BndEvt__PresetsButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function HUDLayoutToolFireModePanel.HUDLayoutToolFireModePanel_C.BndEvt__CustomButton_K2Node_ComponentBoundEvent_0_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UHUDLayoutToolFireModePanel_C::BndEvt__CustomButton_K2Node_ComponentBoundEvent_0_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HUDLayoutToolFireModePanel_C", "BndEvt__CustomButton_K2Node_ComponentBoundEvent_0_CommonButtonClicked__DelegateSignature");
Params::HUDLayoutToolFireModePanel_C_BndEvt__CustomButton_K2Node_ComponentBoundEvent_0_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function HUDLayoutToolFireModePanel.HUDLayoutToolFireModePanel_C.BndEvt__TutorialConfirm_K2Node_ComponentBoundEvent_185_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UHUDLayoutToolFireModePanel_C::BndEvt__TutorialConfirm_K2Node_ComponentBoundEvent_185_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HUDLayoutToolFireModePanel_C", "BndEvt__TutorialConfirm_K2Node_ComponentBoundEvent_185_CommonButtonClicked__DelegateSignature");
Params::HUDLayoutToolFireModePanel_C_BndEvt__TutorialConfirm_K2Node_ComponentBoundEvent_185_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function HUDLayoutToolFireModePanel.HUDLayoutToolFireModePanel_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UHUDLayoutToolFireModePanel_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HUDLayoutToolFireModePanel_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function HUDLayoutToolFireModePanel.HUDLayoutToolFireModePanel_C.BndEvt__IconTextButton_K2Node_ComponentBoundEvent_84_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UHUDLayoutToolFireModePanel_C::BndEvt__IconTextButton_K2Node_ComponentBoundEvent_84_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HUDLayoutToolFireModePanel_C", "BndEvt__IconTextButton_K2Node_ComponentBoundEvent_84_CommonButtonClicked__DelegateSignature");
Params::HUDLayoutToolFireModePanel_C_BndEvt__IconTextButton_K2Node_ComponentBoundEvent_84_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function HUDLayoutToolFireModePanel.HUDLayoutToolFireModePanel_C.SetOpenState
// (Event, Protected, BlueprintEvent)
// Parameters:
// bool bNewOpenState (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UHUDLayoutToolFireModePanel_C::SetOpenState(bool bNewOpenState)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HUDLayoutToolFireModePanel_C", "SetOpenState");
Params::HUDLayoutToolFireModePanel_C_SetOpenState Parms{};
Parms.bNewOpenState = bNewOpenState;
UObject::ProcessEvent(Func, &Parms);
}
// Function HUDLayoutToolFireModePanel.HUDLayoutToolFireModePanel_C.NewTileSelected
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFireModeSelectTile_C* Tile (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UHUDLayoutToolFireModePanel_C::NewTileSelected(class UFireModeSelectTile_C* Tile)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HUDLayoutToolFireModePanel_C", "NewTileSelected");
Params::HUDLayoutToolFireModePanel_C_NewTileSelected Parms{};
Parms.Tile = Tile;
UObject::ProcessEvent(Func, &Parms);
}
// Function HUDLayoutToolFireModePanel.HUDLayoutToolFireModePanel_C.HandleTileButtonFocused
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFireModeSelectTile_C* Tile (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UHUDLayoutToolFireModePanel_C::HandleTileButtonFocused(class UFireModeSelectTile_C* Tile)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HUDLayoutToolFireModePanel_C", "HandleTileButtonFocused");
Params::HUDLayoutToolFireModePanel_C_HandleTileButtonFocused Parms{};
Parms.Tile = Tile;
UObject::ProcessEvent(Func, &Parms);
}
// Function HUDLayoutToolFireModePanel.HUDLayoutToolFireModePanel_C.PlayCurFocusedTileMovie
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFireModeSelectTile_C* CurFocusedTile (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UHUDLayoutToolFireModePanel_C::PlayCurFocusedTileMovie(class UFireModeSelectTile_C* CurFocusedTile)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HUDLayoutToolFireModePanel_C", "PlayCurFocusedTileMovie");
Params::HUDLayoutToolFireModePanel_C_PlayCurFocusedTileMovie Parms{};
Parms.CurFocusedTile = CurFocusedTile;
UObject::ProcessEvent(Func, &Parms);
}
// Function HUDLayoutToolFireModePanel.HUDLayoutToolFireModePanel_C.InitializeSelection
// (Public, BlueprintCallable, BlueprintEvent)
void UHUDLayoutToolFireModePanel_C::InitializeSelection()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HUDLayoutToolFireModePanel_C", "InitializeSelection");
UObject::ProcessEvent(Func, nullptr);
}
// Function HUDLayoutToolFireModePanel.HUDLayoutToolFireModePanel_C.HandleCurSelectedTile
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFireModeSelectTile_C* Tile (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UHUDLayoutToolFireModePanel_C::HandleCurSelectedTile(class UFireModeSelectTile_C* Tile)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HUDLayoutToolFireModePanel_C", "HandleCurSelectedTile");
Params::HUDLayoutToolFireModePanel_C_HandleCurSelectedTile Parms{};
Parms.Tile = Tile;
UObject::ProcessEvent(Func, &Parms);
}
// Function HUDLayoutToolFireModePanel.HUDLayoutToolFireModePanel_C.InitButtonBindings
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// TArray<class UHUDLayoutToolFireModeButton*>ArrayOfFireModeButtons (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
void UHUDLayoutToolFireModePanel_C::InitButtonBindings(TArray<class UHUDLayoutToolFireModeButton*>& ArrayOfFireModeButtons)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HUDLayoutToolFireModePanel_C", "InitButtonBindings");
Params::HUDLayoutToolFireModePanel_C_InitButtonBindings Parms{};
Parms.ArrayOfFireModeButtons = std::move(ArrayOfFireModeButtons);
UObject::ProcessEvent(Func, &Parms);
ArrayOfFireModeButtons = std::move(Parms.ArrayOfFireModeButtons);
}
// Function HUDLayoutToolFireModePanel.HUDLayoutToolFireModePanel_C.OnMouseButtonDown_0
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
// struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm)
struct FEventReply UHUDLayoutToolFireModePanel_C::OnMouseButtonDown_0(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HUDLayoutToolFireModePanel_C", "OnMouseButtonDown_0");
Params::HUDLayoutToolFireModePanel_C_OnMouseButtonDown_0 Parms{};
Parms.MyGeometry = std::move(MyGeometry);
Parms.MouseEvent = std::move(MouseEvent);
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function HUDLayoutToolFireModePanel.HUDLayoutToolFireModePanel_C.SetCustomModeVisibilities
// (Public, BlueprintCallable, BlueprintEvent)
void UHUDLayoutToolFireModePanel_C::SetCustomModeVisibilities()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HUDLayoutToolFireModePanel_C", "SetCustomModeVisibilities");
UObject::ProcessEvent(Func, nullptr);
}
// Function HUDLayoutToolFireModePanel.HUDLayoutToolFireModePanel_C.SetCustomFireMode
// (Public, BlueprintCallable, BlueprintEvent)
void UHUDLayoutToolFireModePanel_C::SetCustomFireMode()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HUDLayoutToolFireModePanel_C", "SetCustomFireMode");
UObject::ProcessEvent(Func, nullptr);
}
// Function HUDLayoutToolFireModePanel.HUDLayoutToolFireModePanel_C.IsInCustomMode
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const)
// Parameters:
// bool IsCustom (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UHUDLayoutToolFireModePanel_C::IsInCustomMode(bool* IsCustom) const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HUDLayoutToolFireModePanel_C", "IsInCustomMode");
Params::HUDLayoutToolFireModePanel_C_IsInCustomMode Parms{};
UObject::ProcessEvent(Func, &Parms);
if (IsCustom != nullptr)
*IsCustom = Parms.IsCustom;
}
}