Files
UnrealEvent/Aeon-740/SDK/GamepadInfoSelectorPanel_v3_classes.hpp
2024-10-18 01:01:36 +01:00

91 lines
8.7 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GamepadInfoSelectorPanel_v3
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "FortniteUI_classes.hpp"
namespace SDK
{
// WidgetBlueprintGeneratedClass GamepadInfoSelectorPanel_v3.GamepadInfoSelectorPanel_v3_C
// 0x00C8 (0x0410 - 0x0348)
class UGamepadInfoSelectorPanel_v3_C final : public UFortActivatablePanel
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0348(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
class UCommonBorder* CommonBorder_Reset; // 0x0350(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UFortRadioButtonGroup_C* FortRadioButtonGroup_Configs; // 0x0358(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UFortRadioButtonGroup_C* FortRadioButtonGroup_Platforms; // 0x0360(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UFortRichTextBlock* FortRichTextBlock_Reset1; // 0x0368(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UFortRichTextBlock* FortRichTextBlock_Reset2; // 0x0370(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UKeybindWidget_C* KeybindWidget_Reset; // 0x0378(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UOptionsMenuHeader_C* OptionsMenuHeader_Configs; // 0x0380(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UOptionsMenuHeader_C* OptionsMenuHeader_Platforms; // 0x0388(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UButton* ResetButton; // 0x0390(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UVerticalBox* VerticalBox_Platforms; // 0x0398(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
struct FDataTableRowHandle Back; // 0x03A0(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor)
UMulticastDelegateProperty_ GamepadInfoSelectorBack; // 0x03B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
struct FDataTableRowHandle Apply; // 0x03C0(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor)
UMulticastDelegateProperty_ GamepadInfoSelectorApply; // 0x03D0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
struct FDataTableRowHandle Reset; // 0x03E0(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor)
UMulticastDelegateProperty_ GamepadInfoSelectorReset; // 0x03F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
UMulticastDelegateProperty_ GamepadInfoSelectorFocus; // 0x0400(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
public:
void GamepadInfoSelectorBack__DelegateSignature();
void GamepadInfoSelectorApply__DelegateSignature();
void GamepadInfoSelectorReset__DelegateSignature();
void GamepadInfoSelectorFocus__DelegateSignature();
void ExecuteUbergraph_GamepadInfoSelectorPanel_v3(int32 EntryPoint);
void BndEvt__ResetButton_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature();
void OnActivated();
void OnAddedToFocusPath(const struct FFocusEvent& InFocusEvent);
void OnDeactivated();
void HandleBack(bool* PassThrough);
void HandleApply(bool* PassThrough);
void HandleReset(bool* PassThrough);
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"GamepadInfoSelectorPanel_v3_C">();
}
static class UGamepadInfoSelectorPanel_v3_C* GetDefaultObj()
{
return GetDefaultObjImpl<UGamepadInfoSelectorPanel_v3_C>();
}
};
static_assert(alignof(UGamepadInfoSelectorPanel_v3_C) == 0x000008, "Wrong alignment on UGamepadInfoSelectorPanel_v3_C");
static_assert(sizeof(UGamepadInfoSelectorPanel_v3_C) == 0x000410, "Wrong size on UGamepadInfoSelectorPanel_v3_C");
static_assert(offsetof(UGamepadInfoSelectorPanel_v3_C, UberGraphFrame) == 0x000348, "Member 'UGamepadInfoSelectorPanel_v3_C::UberGraphFrame' has a wrong offset!");
static_assert(offsetof(UGamepadInfoSelectorPanel_v3_C, CommonBorder_Reset) == 0x000350, "Member 'UGamepadInfoSelectorPanel_v3_C::CommonBorder_Reset' has a wrong offset!");
static_assert(offsetof(UGamepadInfoSelectorPanel_v3_C, FortRadioButtonGroup_Configs) == 0x000358, "Member 'UGamepadInfoSelectorPanel_v3_C::FortRadioButtonGroup_Configs' has a wrong offset!");
static_assert(offsetof(UGamepadInfoSelectorPanel_v3_C, FortRadioButtonGroup_Platforms) == 0x000360, "Member 'UGamepadInfoSelectorPanel_v3_C::FortRadioButtonGroup_Platforms' has a wrong offset!");
static_assert(offsetof(UGamepadInfoSelectorPanel_v3_C, FortRichTextBlock_Reset1) == 0x000368, "Member 'UGamepadInfoSelectorPanel_v3_C::FortRichTextBlock_Reset1' has a wrong offset!");
static_assert(offsetof(UGamepadInfoSelectorPanel_v3_C, FortRichTextBlock_Reset2) == 0x000370, "Member 'UGamepadInfoSelectorPanel_v3_C::FortRichTextBlock_Reset2' has a wrong offset!");
static_assert(offsetof(UGamepadInfoSelectorPanel_v3_C, KeybindWidget_Reset) == 0x000378, "Member 'UGamepadInfoSelectorPanel_v3_C::KeybindWidget_Reset' has a wrong offset!");
static_assert(offsetof(UGamepadInfoSelectorPanel_v3_C, OptionsMenuHeader_Configs) == 0x000380, "Member 'UGamepadInfoSelectorPanel_v3_C::OptionsMenuHeader_Configs' has a wrong offset!");
static_assert(offsetof(UGamepadInfoSelectorPanel_v3_C, OptionsMenuHeader_Platforms) == 0x000388, "Member 'UGamepadInfoSelectorPanel_v3_C::OptionsMenuHeader_Platforms' has a wrong offset!");
static_assert(offsetof(UGamepadInfoSelectorPanel_v3_C, ResetButton) == 0x000390, "Member 'UGamepadInfoSelectorPanel_v3_C::ResetButton' has a wrong offset!");
static_assert(offsetof(UGamepadInfoSelectorPanel_v3_C, VerticalBox_Platforms) == 0x000398, "Member 'UGamepadInfoSelectorPanel_v3_C::VerticalBox_Platforms' has a wrong offset!");
static_assert(offsetof(UGamepadInfoSelectorPanel_v3_C, Back) == 0x0003A0, "Member 'UGamepadInfoSelectorPanel_v3_C::Back' has a wrong offset!");
static_assert(offsetof(UGamepadInfoSelectorPanel_v3_C, GamepadInfoSelectorBack) == 0x0003B0, "Member 'UGamepadInfoSelectorPanel_v3_C::GamepadInfoSelectorBack' has a wrong offset!");
static_assert(offsetof(UGamepadInfoSelectorPanel_v3_C, Apply) == 0x0003C0, "Member 'UGamepadInfoSelectorPanel_v3_C::Apply' has a wrong offset!");
static_assert(offsetof(UGamepadInfoSelectorPanel_v3_C, GamepadInfoSelectorApply) == 0x0003D0, "Member 'UGamepadInfoSelectorPanel_v3_C::GamepadInfoSelectorApply' has a wrong offset!");
static_assert(offsetof(UGamepadInfoSelectorPanel_v3_C, Reset) == 0x0003E0, "Member 'UGamepadInfoSelectorPanel_v3_C::Reset' has a wrong offset!");
static_assert(offsetof(UGamepadInfoSelectorPanel_v3_C, GamepadInfoSelectorReset) == 0x0003F0, "Member 'UGamepadInfoSelectorPanel_v3_C::GamepadInfoSelectorReset' has a wrong offset!");
static_assert(offsetof(UGamepadInfoSelectorPanel_v3_C, GamepadInfoSelectorFocus) == 0x000400, "Member 'UGamepadInfoSelectorPanel_v3_C::GamepadInfoSelectorFocus' has a wrong offset!");
}