Files
UnrealEvent/Aeon-740/SDK/GC_Perk_ColdToTheTouch_Ice_classes.hpp
2024-10-18 01:01:36 +01:00

41 lines
993 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GC_Perk_ColdToTheTouch_Ice
#include "Basic.hpp"
#include "FortniteGame_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass GC_Perk_ColdToTheTouch_Ice.GC_Perk_ColdToTheTouch_Ice_C
// 0x0000 (0x01A0 - 0x01A0)
class UGC_Perk_ColdToTheTouch_Ice_C final : public UFortGameplayCueNotify_Burst
{
public:
bool OnExecute(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters) const;
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"GC_Perk_ColdToTheTouch_Ice_C">();
}
static class UGC_Perk_ColdToTheTouch_Ice_C* GetDefaultObj()
{
return GetDefaultObjImpl<UGC_Perk_ColdToTheTouch_Ice_C>();
}
};
static_assert(alignof(UGC_Perk_ColdToTheTouch_Ice_C) == 0x000008, "Wrong alignment on UGC_Perk_ColdToTheTouch_Ice_C");
static_assert(sizeof(UGC_Perk_ColdToTheTouch_Ice_C) == 0x0001A0, "Wrong size on UGC_Perk_ColdToTheTouch_Ice_C");
}