mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
154 lines
22 KiB
C++
154 lines
22 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: GC_Perk_Assassination_Active
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#include "Basic.hpp"
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#include "GameplayAbilities_structs.hpp"
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namespace SDK::Params
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{
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// Function GC_Perk_Assassination_Active.GC_Perk_Assassination_Active_C.ExecuteUbergraph_GC_Perk_Assassination_Active
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// 0x01F0 (0x01F0 - 0x0000)
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struct GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active final
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{
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public:
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int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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class AActor* K2Node_Event_MyTarget1; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayCueParameters K2Node_Event_Parameters1; // 0x0010(0x00B8)(ConstParm, ContainsInstancedReference)
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TArray<class UParticleSystemComponent*> K2Node_Event_ParticleComponents1; // 0x00C8(0x0010)(ConstParm, ZeroConstructor, ReferenceParm)
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TArray<class UAudioComponent*> K2Node_Event_AudioComponents1; // 0x00D8(0x0010)(ConstParm, ZeroConstructor, ReferenceParm)
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class UParticleSystemComponent* CallFunc_Array_Get_Item; // 0x00E8(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue1; // 0x00F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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class AActor* K2Node_Event_MyTarget; // 0x00F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayCueParameters K2Node_Event_Parameters; // 0x0100(0x00B8)(ConstParm, ContainsInstancedReference)
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TArray<class UParticleSystemComponent*> K2Node_Event_ParticleComponents; // 0x01B8(0x0010)(ConstParm, ZeroConstructor, ReferenceParm)
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TArray<class UAudioComponent*> K2Node_Event_AudioComponents; // 0x01C8(0x0010)(ConstParm, ZeroConstructor, ReferenceParm)
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class UCameraShake* K2Node_Event_BurstCameraShakeInstance; // 0x01D8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class ADecalActor* K2Node_Event_BurstDecalInstance; // 0x01E0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue2; // 0x01E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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};
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static_assert(alignof(GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active) == 0x000008, "Wrong alignment on GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active");
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static_assert(sizeof(GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active) == 0x0001F0, "Wrong size on GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active, EntryPoint) == 0x000000, "Member 'GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active::EntryPoint' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active, CallFunc_IsValid_ReturnValue) == 0x000004, "Member 'GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active::CallFunc_IsValid_ReturnValue' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active, K2Node_Event_MyTarget1) == 0x000008, "Member 'GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active::K2Node_Event_MyTarget1' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active, K2Node_Event_Parameters1) == 0x000010, "Member 'GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active::K2Node_Event_Parameters1' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active, K2Node_Event_ParticleComponents1) == 0x0000C8, "Member 'GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active::K2Node_Event_ParticleComponents1' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active, K2Node_Event_AudioComponents1) == 0x0000D8, "Member 'GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active::K2Node_Event_AudioComponents1' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active, CallFunc_Array_Get_Item) == 0x0000E8, "Member 'GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active::CallFunc_Array_Get_Item' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active, CallFunc_IsValid_ReturnValue1) == 0x0000F0, "Member 'GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active::CallFunc_IsValid_ReturnValue1' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active, K2Node_Event_MyTarget) == 0x0000F8, "Member 'GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active::K2Node_Event_MyTarget' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active, K2Node_Event_Parameters) == 0x000100, "Member 'GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active::K2Node_Event_Parameters' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active, K2Node_Event_ParticleComponents) == 0x0001B8, "Member 'GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active::K2Node_Event_ParticleComponents' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active, K2Node_Event_AudioComponents) == 0x0001C8, "Member 'GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active::K2Node_Event_AudioComponents' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active, K2Node_Event_BurstCameraShakeInstance) == 0x0001D8, "Member 'GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active::K2Node_Event_BurstCameraShakeInstance' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active, K2Node_Event_BurstDecalInstance) == 0x0001E0, "Member 'GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active::K2Node_Event_BurstDecalInstance' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active, CallFunc_IsValid_ReturnValue2) == 0x0001E8, "Member 'GC_Perk_Assassination_Active_C_ExecuteUbergraph_GC_Perk_Assassination_Active::CallFunc_IsValid_ReturnValue2' has a wrong offset!");
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// Function GC_Perk_Assassination_Active.GC_Perk_Assassination_Active_C.OnApplication
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// 0x00F0 (0x00F0 - 0x0000)
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struct GC_Perk_Assassination_Active_C_OnApplication final
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{
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public:
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class AActor* MyTarget; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayCueParameters Parameters; // 0x0008(0x00B8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
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TArray<class UParticleSystemComponent*> ParticleComponents; // 0x00C0(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
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TArray<class UAudioComponent*> AudioComponents; // 0x00D0(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
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class UCameraShake* BurstCameraShakeInstance; // 0x00E0(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class ADecalActor* BurstDecalInstance; // 0x00E8(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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static_assert(alignof(GC_Perk_Assassination_Active_C_OnApplication) == 0x000008, "Wrong alignment on GC_Perk_Assassination_Active_C_OnApplication");
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static_assert(sizeof(GC_Perk_Assassination_Active_C_OnApplication) == 0x0000F0, "Wrong size on GC_Perk_Assassination_Active_C_OnApplication");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_OnApplication, MyTarget) == 0x000000, "Member 'GC_Perk_Assassination_Active_C_OnApplication::MyTarget' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_OnApplication, Parameters) == 0x000008, "Member 'GC_Perk_Assassination_Active_C_OnApplication::Parameters' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_OnApplication, ParticleComponents) == 0x0000C0, "Member 'GC_Perk_Assassination_Active_C_OnApplication::ParticleComponents' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_OnApplication, AudioComponents) == 0x0000D0, "Member 'GC_Perk_Assassination_Active_C_OnApplication::AudioComponents' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_OnApplication, BurstCameraShakeInstance) == 0x0000E0, "Member 'GC_Perk_Assassination_Active_C_OnApplication::BurstCameraShakeInstance' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_OnApplication, BurstDecalInstance) == 0x0000E8, "Member 'GC_Perk_Assassination_Active_C_OnApplication::BurstDecalInstance' has a wrong offset!");
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// Function GC_Perk_Assassination_Active.GC_Perk_Assassination_Active_C.OnLoopingStart
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// 0x00E0 (0x00E0 - 0x0000)
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struct GC_Perk_Assassination_Active_C_OnLoopingStart final
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{
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public:
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class AActor* MyTarget; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayCueParameters Parameters; // 0x0008(0x00B8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
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TArray<class UParticleSystemComponent*> ParticleComponents; // 0x00C0(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
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TArray<class UAudioComponent*> AudioComponents; // 0x00D0(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
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};
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static_assert(alignof(GC_Perk_Assassination_Active_C_OnLoopingStart) == 0x000008, "Wrong alignment on GC_Perk_Assassination_Active_C_OnLoopingStart");
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static_assert(sizeof(GC_Perk_Assassination_Active_C_OnLoopingStart) == 0x0000E0, "Wrong size on GC_Perk_Assassination_Active_C_OnLoopingStart");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_OnLoopingStart, MyTarget) == 0x000000, "Member 'GC_Perk_Assassination_Active_C_OnLoopingStart::MyTarget' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_OnLoopingStart, Parameters) == 0x000008, "Member 'GC_Perk_Assassination_Active_C_OnLoopingStart::Parameters' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_OnLoopingStart, ParticleComponents) == 0x0000C0, "Member 'GC_Perk_Assassination_Active_C_OnLoopingStart::ParticleComponents' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_OnLoopingStart, AudioComponents) == 0x0000D0, "Member 'GC_Perk_Assassination_Active_C_OnLoopingStart::AudioComponents' has a wrong offset!");
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// Function GC_Perk_Assassination_Active.GC_Perk_Assassination_Active_C.HandleFX
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// 0x0070 (0x0070 - 0x0000)
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struct GC_Perk_Assassination_Active_C_HandleFX final
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{
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public:
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class AActor* Target; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UParticleSystemComponent* ParticleSystem; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float CallFunc_Conv_IntToFloat_ReturnValue; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_Divide_FloatFloat_ReturnValue; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class UAbilitySystemComponent* CallFunc_GetAbilitySystemComponent_ReturnValue; // 0x0020(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_Conv_IntToFloat_ReturnValue1; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_SelectFloat_ReturnValue; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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TScriptInterface<class IGameplayTagAssetInterface> CallFunc_HasAllMatchingGameplayTags_TagContainerInterface_CastInput; // 0x0030(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor)
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bool CallFunc_HasAllMatchingGameplayTags_ReturnValue; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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int32 CallFunc_FTrunc_ReturnValue; // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Subtract_IntInt_ReturnValue; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_Divide_FloatFloat_ReturnValue1; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_Conv_IntToFloat_ReturnValue2; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_Lerp_ReturnValue; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_Divide_FloatFloat_ReturnValue2; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_Multiply_FloatFloat_ReturnValue; // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_FClamp_ReturnValue; // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_FClamp_ReturnValue1; // 0x0064(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_GetGameplayEffectCount_ReturnValue; // 0x0068(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_GetGameplayEffectCount_ReturnValue1; // 0x006C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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static_assert(alignof(GC_Perk_Assassination_Active_C_HandleFX) == 0x000008, "Wrong alignment on GC_Perk_Assassination_Active_C_HandleFX");
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static_assert(sizeof(GC_Perk_Assassination_Active_C_HandleFX) == 0x000070, "Wrong size on GC_Perk_Assassination_Active_C_HandleFX");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, Target) == 0x000000, "Member 'GC_Perk_Assassination_Active_C_HandleFX::Target' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, ParticleSystem) == 0x000008, "Member 'GC_Perk_Assassination_Active_C_HandleFX::ParticleSystem' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, CallFunc_IsValid_ReturnValue) == 0x000010, "Member 'GC_Perk_Assassination_Active_C_HandleFX::CallFunc_IsValid_ReturnValue' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, CallFunc_Conv_IntToFloat_ReturnValue) == 0x000014, "Member 'GC_Perk_Assassination_Active_C_HandleFX::CallFunc_Conv_IntToFloat_ReturnValue' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, CallFunc_Divide_FloatFloat_ReturnValue) == 0x000018, "Member 'GC_Perk_Assassination_Active_C_HandleFX::CallFunc_Divide_FloatFloat_ReturnValue' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, CallFunc_GetAbilitySystemComponent_ReturnValue) == 0x000020, "Member 'GC_Perk_Assassination_Active_C_HandleFX::CallFunc_GetAbilitySystemComponent_ReturnValue' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, CallFunc_Conv_IntToFloat_ReturnValue1) == 0x000028, "Member 'GC_Perk_Assassination_Active_C_HandleFX::CallFunc_Conv_IntToFloat_ReturnValue1' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, CallFunc_SelectFloat_ReturnValue) == 0x00002C, "Member 'GC_Perk_Assassination_Active_C_HandleFX::CallFunc_SelectFloat_ReturnValue' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, CallFunc_HasAllMatchingGameplayTags_TagContainerInterface_CastInput) == 0x000030, "Member 'GC_Perk_Assassination_Active_C_HandleFX::CallFunc_HasAllMatchingGameplayTags_TagContainerInterface_CastInput' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, CallFunc_HasAllMatchingGameplayTags_ReturnValue) == 0x000040, "Member 'GC_Perk_Assassination_Active_C_HandleFX::CallFunc_HasAllMatchingGameplayTags_ReturnValue' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, CallFunc_FTrunc_ReturnValue) == 0x000044, "Member 'GC_Perk_Assassination_Active_C_HandleFX::CallFunc_FTrunc_ReturnValue' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, CallFunc_Subtract_IntInt_ReturnValue) == 0x000048, "Member 'GC_Perk_Assassination_Active_C_HandleFX::CallFunc_Subtract_IntInt_ReturnValue' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, CallFunc_Divide_FloatFloat_ReturnValue1) == 0x00004C, "Member 'GC_Perk_Assassination_Active_C_HandleFX::CallFunc_Divide_FloatFloat_ReturnValue1' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, CallFunc_Conv_IntToFloat_ReturnValue2) == 0x000050, "Member 'GC_Perk_Assassination_Active_C_HandleFX::CallFunc_Conv_IntToFloat_ReturnValue2' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, CallFunc_Lerp_ReturnValue) == 0x000054, "Member 'GC_Perk_Assassination_Active_C_HandleFX::CallFunc_Lerp_ReturnValue' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, CallFunc_Divide_FloatFloat_ReturnValue2) == 0x000058, "Member 'GC_Perk_Assassination_Active_C_HandleFX::CallFunc_Divide_FloatFloat_ReturnValue2' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, CallFunc_Multiply_FloatFloat_ReturnValue) == 0x00005C, "Member 'GC_Perk_Assassination_Active_C_HandleFX::CallFunc_Multiply_FloatFloat_ReturnValue' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, CallFunc_FClamp_ReturnValue) == 0x000060, "Member 'GC_Perk_Assassination_Active_C_HandleFX::CallFunc_FClamp_ReturnValue' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, CallFunc_FClamp_ReturnValue1) == 0x000064, "Member 'GC_Perk_Assassination_Active_C_HandleFX::CallFunc_FClamp_ReturnValue1' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, CallFunc_GetGameplayEffectCount_ReturnValue) == 0x000068, "Member 'GC_Perk_Assassination_Active_C_HandleFX::CallFunc_GetGameplayEffectCount_ReturnValue' has a wrong offset!");
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static_assert(offsetof(GC_Perk_Assassination_Active_C_HandleFX, CallFunc_GetGameplayEffectCount_ReturnValue1) == 0x00006C, "Member 'GC_Perk_Assassination_Active_C_HandleFX::CallFunc_GetGameplayEffectCount_ReturnValue1' has a wrong offset!");
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}
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