Files
UnrealEvent/Aeon-740/SDK/GC_Ninja_MantisLeap_MantisStrikeFX_classes.hpp
2024-10-18 01:01:36 +01:00

47 lines
1.9 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GC_Ninja_MantisLeap_MantisStrikeFX
#include "Basic.hpp"
#include "FortniteGame_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass GC_Ninja_MantisLeap_MantisStrikeFX.GC_Ninja_MantisLeap_MantisStrikeFX_C
// 0x0010 (0x0090 - 0x0080)
class UGC_Ninja_MantisLeap_MantisStrikeFX_C final : public UFortGameplayCueNotify_Simple
{
public:
class UParticleSystem* P_MantisStrikeImpact; // 0x0080(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class USoundBase* MantisStrikeImpactCue; // 0x0088(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
public:
bool OnExecute(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters) const;
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"GC_Ninja_MantisLeap_MantisStrikeFX_C">();
}
static class UGC_Ninja_MantisLeap_MantisStrikeFX_C* GetDefaultObj()
{
return GetDefaultObjImpl<UGC_Ninja_MantisLeap_MantisStrikeFX_C>();
}
};
static_assert(alignof(UGC_Ninja_MantisLeap_MantisStrikeFX_C) == 0x000008, "Wrong alignment on UGC_Ninja_MantisLeap_MantisStrikeFX_C");
static_assert(sizeof(UGC_Ninja_MantisLeap_MantisStrikeFX_C) == 0x000090, "Wrong size on UGC_Ninja_MantisLeap_MantisStrikeFX_C");
static_assert(offsetof(UGC_Ninja_MantisLeap_MantisStrikeFX_C, P_MantisStrikeImpact) == 0x000080, "Member 'UGC_Ninja_MantisLeap_MantisStrikeFX_C::P_MantisStrikeImpact' has a wrong offset!");
static_assert(offsetof(UGC_Ninja_MantisLeap_MantisStrikeFX_C, MantisStrikeImpactCue) == 0x000088, "Member 'UGC_Ninja_MantisLeap_MantisStrikeFX_C::MantisStrikeImpactCue' has a wrong offset!");
}