Files
UnrealEvent/Aeon-740/SDK/GC_Abilities_Death_FadeCapsule_Athena_classes.hpp
2024-10-18 01:01:36 +01:00

64 lines
4.2 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GC_Abilities_Death_FadeCapsule_Athena
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "FortniteGame_classes.hpp"
#include "GameplayAbilities_structs.hpp"
namespace SDK
{
// BlueprintGeneratedClass GC_Abilities_Death_FadeCapsule_Athena.GC_Abilities_Death_FadeCapsule_Athena_C
// 0x0030 (0x0588 - 0x0558)
class AGC_Abilities_Death_FadeCapsule_Athena_C final : public AFortGameplayCueNotify_BurstLatent
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0558(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
float CapsuleFadeTL_RemoveShadow_B48F4431426ECD264BA37C992B6887C3; // 0x0560(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
ETimelineDirection CapsuleFadeTL__Direction_B48F4431426ECD264BA37C992B6887C3; // 0x0564(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_565[0x3]; // 0x0565(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UTimelineComponent* CapsuleFadeTL; // 0x0568(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float Starting_Min_Capsule_Shadow_Vis; // 0x0570(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_574[0x4]; // 0x0574(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class USkeletalMeshComponent*> SkeletalMesh; // 0x0578(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)
public:
void ExecuteUbergraph_GC_Abilities_Death_FadeCapsule_Athena(int32 EntryPoint);
void K2_HandleGameplayCue(class AActor* MyTarget, EGameplayCueEvent EventType, const struct FGameplayCueParameters& Parameters);
void CapsuleFadeTL__UpdateFunc();
void CapsuleFadeTL__FinishedFunc();
void UserConstructionScript();
void SkeletalMeshSetup(class AFortPlayerPawnAthena* FortPawn);
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"GC_Abilities_Death_FadeCapsule_Athena_C">();
}
static class AGC_Abilities_Death_FadeCapsule_Athena_C* GetDefaultObj()
{
return GetDefaultObjImpl<AGC_Abilities_Death_FadeCapsule_Athena_C>();
}
};
static_assert(alignof(AGC_Abilities_Death_FadeCapsule_Athena_C) == 0x000008, "Wrong alignment on AGC_Abilities_Death_FadeCapsule_Athena_C");
static_assert(sizeof(AGC_Abilities_Death_FadeCapsule_Athena_C) == 0x000588, "Wrong size on AGC_Abilities_Death_FadeCapsule_Athena_C");
static_assert(offsetof(AGC_Abilities_Death_FadeCapsule_Athena_C, UberGraphFrame) == 0x000558, "Member 'AGC_Abilities_Death_FadeCapsule_Athena_C::UberGraphFrame' has a wrong offset!");
static_assert(offsetof(AGC_Abilities_Death_FadeCapsule_Athena_C, CapsuleFadeTL_RemoveShadow_B48F4431426ECD264BA37C992B6887C3) == 0x000560, "Member 'AGC_Abilities_Death_FadeCapsule_Athena_C::CapsuleFadeTL_RemoveShadow_B48F4431426ECD264BA37C992B6887C3' has a wrong offset!");
static_assert(offsetof(AGC_Abilities_Death_FadeCapsule_Athena_C, CapsuleFadeTL__Direction_B48F4431426ECD264BA37C992B6887C3) == 0x000564, "Member 'AGC_Abilities_Death_FadeCapsule_Athena_C::CapsuleFadeTL__Direction_B48F4431426ECD264BA37C992B6887C3' has a wrong offset!");
static_assert(offsetof(AGC_Abilities_Death_FadeCapsule_Athena_C, CapsuleFadeTL) == 0x000568, "Member 'AGC_Abilities_Death_FadeCapsule_Athena_C::CapsuleFadeTL' has a wrong offset!");
static_assert(offsetof(AGC_Abilities_Death_FadeCapsule_Athena_C, Starting_Min_Capsule_Shadow_Vis) == 0x000570, "Member 'AGC_Abilities_Death_FadeCapsule_Athena_C::Starting_Min_Capsule_Shadow_Vis' has a wrong offset!");
static_assert(offsetof(AGC_Abilities_Death_FadeCapsule_Athena_C, SkeletalMesh) == 0x000578, "Member 'AGC_Abilities_Death_FadeCapsule_Athena_C::SkeletalMesh' has a wrong offset!");
}