mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
64 lines
4.2 KiB
C++
64 lines
4.2 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: GC_Abilities_Death_FadeCapsule_Athena
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#include "Basic.hpp"
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#include "Engine_structs.hpp"
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#include "FortniteGame_classes.hpp"
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#include "GameplayAbilities_structs.hpp"
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namespace SDK
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{
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// BlueprintGeneratedClass GC_Abilities_Death_FadeCapsule_Athena.GC_Abilities_Death_FadeCapsule_Athena_C
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// 0x0030 (0x0588 - 0x0558)
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class AGC_Abilities_Death_FadeCapsule_Athena_C final : public AFortGameplayCueNotify_BurstLatent
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x0558(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
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float CapsuleFadeTL_RemoveShadow_B48F4431426ECD264BA37C992B6887C3; // 0x0560(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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ETimelineDirection CapsuleFadeTL__Direction_B48F4431426ECD264BA37C992B6887C3; // 0x0564(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_565[0x3]; // 0x0565(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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class UTimelineComponent* CapsuleFadeTL; // 0x0568(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float Starting_Min_Capsule_Shadow_Vis; // 0x0570(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_574[0x4]; // 0x0574(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<class USkeletalMeshComponent*> SkeletalMesh; // 0x0578(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)
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public:
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void ExecuteUbergraph_GC_Abilities_Death_FadeCapsule_Athena(int32 EntryPoint);
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void K2_HandleGameplayCue(class AActor* MyTarget, EGameplayCueEvent EventType, const struct FGameplayCueParameters& Parameters);
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void CapsuleFadeTL__UpdateFunc();
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void CapsuleFadeTL__FinishedFunc();
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void UserConstructionScript();
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void SkeletalMeshSetup(class AFortPlayerPawnAthena* FortPawn);
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public:
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static class UClass* StaticClass()
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{
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return StaticBPGeneratedClassImpl<"GC_Abilities_Death_FadeCapsule_Athena_C">();
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}
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static class AGC_Abilities_Death_FadeCapsule_Athena_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<AGC_Abilities_Death_FadeCapsule_Athena_C>();
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}
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};
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static_assert(alignof(AGC_Abilities_Death_FadeCapsule_Athena_C) == 0x000008, "Wrong alignment on AGC_Abilities_Death_FadeCapsule_Athena_C");
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static_assert(sizeof(AGC_Abilities_Death_FadeCapsule_Athena_C) == 0x000588, "Wrong size on AGC_Abilities_Death_FadeCapsule_Athena_C");
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static_assert(offsetof(AGC_Abilities_Death_FadeCapsule_Athena_C, UberGraphFrame) == 0x000558, "Member 'AGC_Abilities_Death_FadeCapsule_Athena_C::UberGraphFrame' has a wrong offset!");
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static_assert(offsetof(AGC_Abilities_Death_FadeCapsule_Athena_C, CapsuleFadeTL_RemoveShadow_B48F4431426ECD264BA37C992B6887C3) == 0x000560, "Member 'AGC_Abilities_Death_FadeCapsule_Athena_C::CapsuleFadeTL_RemoveShadow_B48F4431426ECD264BA37C992B6887C3' has a wrong offset!");
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static_assert(offsetof(AGC_Abilities_Death_FadeCapsule_Athena_C, CapsuleFadeTL__Direction_B48F4431426ECD264BA37C992B6887C3) == 0x000564, "Member 'AGC_Abilities_Death_FadeCapsule_Athena_C::CapsuleFadeTL__Direction_B48F4431426ECD264BA37C992B6887C3' has a wrong offset!");
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static_assert(offsetof(AGC_Abilities_Death_FadeCapsule_Athena_C, CapsuleFadeTL) == 0x000568, "Member 'AGC_Abilities_Death_FadeCapsule_Athena_C::CapsuleFadeTL' has a wrong offset!");
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static_assert(offsetof(AGC_Abilities_Death_FadeCapsule_Athena_C, Starting_Min_Capsule_Shadow_Vis) == 0x000570, "Member 'AGC_Abilities_Death_FadeCapsule_Athena_C::Starting_Min_Capsule_Shadow_Vis' has a wrong offset!");
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static_assert(offsetof(AGC_Abilities_Death_FadeCapsule_Athena_C, SkeletalMesh) == 0x000578, "Member 'AGC_Abilities_Death_FadeCapsule_Athena_C::SkeletalMesh' has a wrong offset!");
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}
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