Files
UnrealEvent/Aeon-740/SDK/GCN_FireworksMortar_MuzzleFlash_classes.hpp
2024-10-18 01:01:36 +01:00

38 lines
943 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GCN_FireworksMortar_MuzzleFlash
#include "Basic.hpp"
#include "FortniteGame_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass GCN_FireworksMortar_MuzzleFlash.GCN_FireworksMortar_MuzzleFlash_C
// 0x0000 (0x01A0 - 0x01A0)
class UGCN_FireworksMortar_MuzzleFlash_C final : public UFortGameplayCueNotify_Burst
{
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"GCN_FireworksMortar_MuzzleFlash_C">();
}
static class UGCN_FireworksMortar_MuzzleFlash_C* GetDefaultObj()
{
return GetDefaultObjImpl<UGCN_FireworksMortar_MuzzleFlash_C>();
}
};
static_assert(alignof(UGCN_FireworksMortar_MuzzleFlash_C) == 0x000008, "Wrong alignment on UGCN_FireworksMortar_MuzzleFlash_C");
static_assert(sizeof(UGCN_FireworksMortar_MuzzleFlash_C) == 0x0001A0, "Wrong size on UGCN_FireworksMortar_MuzzleFlash_C");
}