Files
UnrealEvent/Aeon-740/SDK/GCN_C_LightningStrike_parameters.hpp
2024-10-18 01:01:36 +01:00

46 lines
3.6 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GCN_C_LightningStrike
#include "Basic.hpp"
#include "GameplayAbilities_structs.hpp"
namespace SDK::Params
{
// Function GCN_C_LightningStrike.GCN_C_LightningStrike_C.OnBurst
// 0x0100 (0x0100 - 0x0000)
struct GCN_C_LightningStrike_C_OnBurst final
{
public:
class AActor* MyTarget; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FGameplayCueParameters Parameters; // 0x0008(0x00B8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
TArray<class UParticleSystemComponent*> ParticleComponents; // 0x00C0(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
TArray<class UAudioComponent*> AudioComponents; // 0x00D0(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
class UCameraShake* BurstCameraShakeInstance; // 0x00E0(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ADecalActor* BurstDecalInstance; // 0x00E8(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName ClosestSocket; // 0x00F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AFortPlayerPawn* TargetPlayer; // 0x00F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
static_assert(alignof(GCN_C_LightningStrike_C_OnBurst) == 0x000008, "Wrong alignment on GCN_C_LightningStrike_C_OnBurst");
static_assert(sizeof(GCN_C_LightningStrike_C_OnBurst) == 0x000100, "Wrong size on GCN_C_LightningStrike_C_OnBurst");
static_assert(offsetof(GCN_C_LightningStrike_C_OnBurst, MyTarget) == 0x000000, "Member 'GCN_C_LightningStrike_C_OnBurst::MyTarget' has a wrong offset!");
static_assert(offsetof(GCN_C_LightningStrike_C_OnBurst, Parameters) == 0x000008, "Member 'GCN_C_LightningStrike_C_OnBurst::Parameters' has a wrong offset!");
static_assert(offsetof(GCN_C_LightningStrike_C_OnBurst, ParticleComponents) == 0x0000C0, "Member 'GCN_C_LightningStrike_C_OnBurst::ParticleComponents' has a wrong offset!");
static_assert(offsetof(GCN_C_LightningStrike_C_OnBurst, AudioComponents) == 0x0000D0, "Member 'GCN_C_LightningStrike_C_OnBurst::AudioComponents' has a wrong offset!");
static_assert(offsetof(GCN_C_LightningStrike_C_OnBurst, BurstCameraShakeInstance) == 0x0000E0, "Member 'GCN_C_LightningStrike_C_OnBurst::BurstCameraShakeInstance' has a wrong offset!");
static_assert(offsetof(GCN_C_LightningStrike_C_OnBurst, BurstDecalInstance) == 0x0000E8, "Member 'GCN_C_LightningStrike_C_OnBurst::BurstDecalInstance' has a wrong offset!");
static_assert(offsetof(GCN_C_LightningStrike_C_OnBurst, ClosestSocket) == 0x0000F0, "Member 'GCN_C_LightningStrike_C_OnBurst::ClosestSocket' has a wrong offset!");
static_assert(offsetof(GCN_C_LightningStrike_C_OnBurst, TargetPlayer) == 0x0000F8, "Member 'GCN_C_LightningStrike_C_OnBurst::TargetPlayer' has a wrong offset!");
}