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https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
46 lines
3.6 KiB
C++
46 lines
3.6 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: GCN_C_LightningStrike
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#include "Basic.hpp"
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#include "GameplayAbilities_structs.hpp"
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namespace SDK::Params
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{
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// Function GCN_C_LightningStrike.GCN_C_LightningStrike_C.OnBurst
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// 0x0100 (0x0100 - 0x0000)
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struct GCN_C_LightningStrike_C_OnBurst final
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{
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public:
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class AActor* MyTarget; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayCueParameters Parameters; // 0x0008(0x00B8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
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TArray<class UParticleSystemComponent*> ParticleComponents; // 0x00C0(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
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TArray<class UAudioComponent*> AudioComponents; // 0x00D0(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
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class UCameraShake* BurstCameraShakeInstance; // 0x00E0(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class ADecalActor* BurstDecalInstance; // 0x00E8(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class FName ClosestSocket; // 0x00F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class AFortPlayerPawn* TargetPlayer; // 0x00F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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static_assert(alignof(GCN_C_LightningStrike_C_OnBurst) == 0x000008, "Wrong alignment on GCN_C_LightningStrike_C_OnBurst");
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static_assert(sizeof(GCN_C_LightningStrike_C_OnBurst) == 0x000100, "Wrong size on GCN_C_LightningStrike_C_OnBurst");
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static_assert(offsetof(GCN_C_LightningStrike_C_OnBurst, MyTarget) == 0x000000, "Member 'GCN_C_LightningStrike_C_OnBurst::MyTarget' has a wrong offset!");
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static_assert(offsetof(GCN_C_LightningStrike_C_OnBurst, Parameters) == 0x000008, "Member 'GCN_C_LightningStrike_C_OnBurst::Parameters' has a wrong offset!");
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static_assert(offsetof(GCN_C_LightningStrike_C_OnBurst, ParticleComponents) == 0x0000C0, "Member 'GCN_C_LightningStrike_C_OnBurst::ParticleComponents' has a wrong offset!");
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static_assert(offsetof(GCN_C_LightningStrike_C_OnBurst, AudioComponents) == 0x0000D0, "Member 'GCN_C_LightningStrike_C_OnBurst::AudioComponents' has a wrong offset!");
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static_assert(offsetof(GCN_C_LightningStrike_C_OnBurst, BurstCameraShakeInstance) == 0x0000E0, "Member 'GCN_C_LightningStrike_C_OnBurst::BurstCameraShakeInstance' has a wrong offset!");
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static_assert(offsetof(GCN_C_LightningStrike_C_OnBurst, BurstDecalInstance) == 0x0000E8, "Member 'GCN_C_LightningStrike_C_OnBurst::BurstDecalInstance' has a wrong offset!");
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static_assert(offsetof(GCN_C_LightningStrike_C_OnBurst, ClosestSocket) == 0x0000F0, "Member 'GCN_C_LightningStrike_C_OnBurst::ClosestSocket' has a wrong offset!");
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static_assert(offsetof(GCN_C_LightningStrike_C_OnBurst, TargetPlayer) == 0x0000F8, "Member 'GCN_C_LightningStrike_C_OnBurst::TargetPlayer' has a wrong offset!");
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}
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