mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
70 lines
7.7 KiB
C++
70 lines
7.7 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: GCN_C_L_BouncePlayer
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#include "Basic.hpp"
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#include "CoreUObject_structs.hpp"
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#include "GameplayAbilities_structs.hpp"
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#include "Engine_structs.hpp"
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namespace SDK::Params
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{
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// Function GCN_C_L_BouncePlayer.GCN_C_L_BouncePlayer_C.OnBurst
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// 0x01C8 (0x01C8 - 0x0000)
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struct GCN_C_L_BouncePlayer_C_OnBurst final
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{
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public:
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class AActor* MyTarget; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayCueParameters Parameters; // 0x0008(0x00B8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
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TArray<class UParticleSystemComponent*> ParticleComponents; // 0x00C0(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
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TArray<class UAudioComponent*> AudioComponents; // 0x00D0(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
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class UCameraShake* BurstCameraShakeInstance; // 0x00E0(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class ADecalActor* BurstDecalInstance; // 0x00E8(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class FName ClosestSocket; // 0x00F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class AFortPlayerPawn* TargetPlayer; // 0x00F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UParticleSystemComponent* CallFunc_Array_Get_Item; // 0x0100(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class AFortPlayerPawn* K2Node_DynamicCast_AsFort_Player_Pawn; // 0x0108(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess; // 0x0110(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_111[0x3]; // 0x0111(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float CallFunc_BreakVector_X; // 0x0114(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_BreakVector_Y; // 0x0118(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_BreakVector_Z; // 0x011C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue; // 0x0120(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_MakeVector_ReturnValue; // 0x0128(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FHitResult CallFunc_K2_SetWorldLocation_SweepHitResult; // 0x0134(0x0088)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
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uint8 Pad_1BC[0x4]; // 0x01BC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class AFortPlayerController* CallFunc_GetFortPlayerControllerFromActor_ReturnValue; // 0x01C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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static_assert(alignof(GCN_C_L_BouncePlayer_C_OnBurst) == 0x000008, "Wrong alignment on GCN_C_L_BouncePlayer_C_OnBurst");
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static_assert(sizeof(GCN_C_L_BouncePlayer_C_OnBurst) == 0x0001C8, "Wrong size on GCN_C_L_BouncePlayer_C_OnBurst");
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static_assert(offsetof(GCN_C_L_BouncePlayer_C_OnBurst, MyTarget) == 0x000000, "Member 'GCN_C_L_BouncePlayer_C_OnBurst::MyTarget' has a wrong offset!");
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static_assert(offsetof(GCN_C_L_BouncePlayer_C_OnBurst, Parameters) == 0x000008, "Member 'GCN_C_L_BouncePlayer_C_OnBurst::Parameters' has a wrong offset!");
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static_assert(offsetof(GCN_C_L_BouncePlayer_C_OnBurst, ParticleComponents) == 0x0000C0, "Member 'GCN_C_L_BouncePlayer_C_OnBurst::ParticleComponents' has a wrong offset!");
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static_assert(offsetof(GCN_C_L_BouncePlayer_C_OnBurst, AudioComponents) == 0x0000D0, "Member 'GCN_C_L_BouncePlayer_C_OnBurst::AudioComponents' has a wrong offset!");
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static_assert(offsetof(GCN_C_L_BouncePlayer_C_OnBurst, BurstCameraShakeInstance) == 0x0000E0, "Member 'GCN_C_L_BouncePlayer_C_OnBurst::BurstCameraShakeInstance' has a wrong offset!");
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static_assert(offsetof(GCN_C_L_BouncePlayer_C_OnBurst, BurstDecalInstance) == 0x0000E8, "Member 'GCN_C_L_BouncePlayer_C_OnBurst::BurstDecalInstance' has a wrong offset!");
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static_assert(offsetof(GCN_C_L_BouncePlayer_C_OnBurst, ClosestSocket) == 0x0000F0, "Member 'GCN_C_L_BouncePlayer_C_OnBurst::ClosestSocket' has a wrong offset!");
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static_assert(offsetof(GCN_C_L_BouncePlayer_C_OnBurst, TargetPlayer) == 0x0000F8, "Member 'GCN_C_L_BouncePlayer_C_OnBurst::TargetPlayer' has a wrong offset!");
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static_assert(offsetof(GCN_C_L_BouncePlayer_C_OnBurst, CallFunc_Array_Get_Item) == 0x000100, "Member 'GCN_C_L_BouncePlayer_C_OnBurst::CallFunc_Array_Get_Item' has a wrong offset!");
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static_assert(offsetof(GCN_C_L_BouncePlayer_C_OnBurst, K2Node_DynamicCast_AsFort_Player_Pawn) == 0x000108, "Member 'GCN_C_L_BouncePlayer_C_OnBurst::K2Node_DynamicCast_AsFort_Player_Pawn' has a wrong offset!");
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static_assert(offsetof(GCN_C_L_BouncePlayer_C_OnBurst, K2Node_DynamicCast_bSuccess) == 0x000110, "Member 'GCN_C_L_BouncePlayer_C_OnBurst::K2Node_DynamicCast_bSuccess' has a wrong offset!");
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static_assert(offsetof(GCN_C_L_BouncePlayer_C_OnBurst, CallFunc_BreakVector_X) == 0x000114, "Member 'GCN_C_L_BouncePlayer_C_OnBurst::CallFunc_BreakVector_X' has a wrong offset!");
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static_assert(offsetof(GCN_C_L_BouncePlayer_C_OnBurst, CallFunc_BreakVector_Y) == 0x000118, "Member 'GCN_C_L_BouncePlayer_C_OnBurst::CallFunc_BreakVector_Y' has a wrong offset!");
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static_assert(offsetof(GCN_C_L_BouncePlayer_C_OnBurst, CallFunc_BreakVector_Z) == 0x00011C, "Member 'GCN_C_L_BouncePlayer_C_OnBurst::CallFunc_BreakVector_Z' has a wrong offset!");
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static_assert(offsetof(GCN_C_L_BouncePlayer_C_OnBurst, CallFunc_K2_GetRootComponent_ReturnValue) == 0x000120, "Member 'GCN_C_L_BouncePlayer_C_OnBurst::CallFunc_K2_GetRootComponent_ReturnValue' has a wrong offset!");
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static_assert(offsetof(GCN_C_L_BouncePlayer_C_OnBurst, CallFunc_MakeVector_ReturnValue) == 0x000128, "Member 'GCN_C_L_BouncePlayer_C_OnBurst::CallFunc_MakeVector_ReturnValue' has a wrong offset!");
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static_assert(offsetof(GCN_C_L_BouncePlayer_C_OnBurst, CallFunc_K2_SetWorldLocation_SweepHitResult) == 0x000134, "Member 'GCN_C_L_BouncePlayer_C_OnBurst::CallFunc_K2_SetWorldLocation_SweepHitResult' has a wrong offset!");
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static_assert(offsetof(GCN_C_L_BouncePlayer_C_OnBurst, CallFunc_GetFortPlayerControllerFromActor_ReturnValue) == 0x0001C0, "Member 'GCN_C_L_BouncePlayer_C_OnBurst::CallFunc_GetFortPlayerControllerFromActor_ReturnValue' has a wrong offset!");
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}
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