Files
UnrealEvent/Aeon-740/SDK/GCN_Athena_Booty_DestroyItem_classes.hpp
2024-10-18 01:01:36 +01:00

38 lines
910 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GCN_Athena_Booty_DestroyItem
#include "Basic.hpp"
#include "FortniteGame_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass GCN_Athena_Booty_DestroyItem.GCN_Athena_Booty_DestroyItem_C
// 0x0000 (0x01A0 - 0x01A0)
class UGCN_Athena_Booty_DestroyItem_C final : public UFortGameplayCueNotify_Burst
{
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"GCN_Athena_Booty_DestroyItem_C">();
}
static class UGCN_Athena_Booty_DestroyItem_C* GetDefaultObj()
{
return GetDefaultObjImpl<UGCN_Athena_Booty_DestroyItem_C>();
}
};
static_assert(alignof(UGCN_Athena_Booty_DestroyItem_C) == 0x000008, "Wrong alignment on UGCN_Athena_Booty_DestroyItem_C");
static_assert(sizeof(UGCN_Athena_Booty_DestroyItem_C) == 0x0001A0, "Wrong size on UGCN_Athena_Booty_DestroyItem_C");
}