Files
UnrealEvent/Aeon-740/SDK/GCNS_Constructor_ElectrifiedFloors_classes.hpp
2024-10-18 01:01:36 +01:00

38 lines
977 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GCNS_Constructor_ElectrifiedFloors
#include "Basic.hpp"
#include "FortniteGame_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass GCNS_Constructor_ElectrifiedFloors.GCNS_Constructor_ElectrifiedFloors_C
// 0x0000 (0x0080 - 0x0080)
class UGCNS_Constructor_ElectrifiedFloors_C final : public UFortGameplayCueNotify_Simple
{
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"GCNS_Constructor_ElectrifiedFloors_C">();
}
static class UGCNS_Constructor_ElectrifiedFloors_C* GetDefaultObj()
{
return GetDefaultObjImpl<UGCNS_Constructor_ElectrifiedFloors_C>();
}
};
static_assert(alignof(UGCNS_Constructor_ElectrifiedFloors_C) == 0x000008, "Wrong alignment on UGCNS_Constructor_ElectrifiedFloors_C");
static_assert(sizeof(UGCNS_Constructor_ElectrifiedFloors_C) == 0x000080, "Wrong size on UGCNS_Constructor_ElectrifiedFloors_C");
}