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38 lines
964 B
C++
38 lines
964 B
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: GCNL_Outlander_PhaseCannon_Active
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#include "Basic.hpp"
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#include "FortniteGame_classes.hpp"
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namespace SDK
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{
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// BlueprintGeneratedClass GCNL_Outlander_PhaseCannon_Active.GCNL_Outlander_PhaseCannon_Active_C
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// 0x0000 (0x0880 - 0x0880)
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class AGCNL_Outlander_PhaseCannon_Active_C final : public AFortGameplayCueNotify_Loop
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{
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public:
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static class UClass* StaticClass()
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{
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return StaticBPGeneratedClassImpl<"GCNL_Outlander_PhaseCannon_Active_C">();
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}
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static class AGCNL_Outlander_PhaseCannon_Active_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<AGCNL_Outlander_PhaseCannon_Active_C>();
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}
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};
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static_assert(alignof(AGCNL_Outlander_PhaseCannon_Active_C) == 0x000008, "Wrong alignment on AGCNL_Outlander_PhaseCannon_Active_C");
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static_assert(sizeof(AGCNL_Outlander_PhaseCannon_Active_C) == 0x000880, "Wrong size on AGCNL_Outlander_PhaseCannon_Active_C");
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}
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