mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
111 lines
5.1 KiB
C++
111 lines
5.1 KiB
C++
#pragma once
|
|
|
|
/*
|
|
* SDK generated by Dumper-7
|
|
*
|
|
* https://github.com/Encryqed/Dumper-7
|
|
*/
|
|
|
|
// Package: GCNL_Ninja_DragonSlash
|
|
|
|
#include "Basic.hpp"
|
|
|
|
#include "GCNL_Ninja_DragonSlash_classes.hpp"
|
|
#include "GCNL_Ninja_DragonSlash_parameters.hpp"
|
|
|
|
|
|
namespace SDK
|
|
{
|
|
|
|
// Function GCNL_Ninja_DragonSlash.GCNL_Ninja_DragonSlash_C.ExecuteUbergraph_GCNL_Ninja_DragonSlash
|
|
// (Final, UbergraphFunction, HasDefaults)
|
|
// Parameters:
|
|
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void AGCNL_Ninja_DragonSlash_C::ExecuteUbergraph_GCNL_Ninja_DragonSlash(int32 EntryPoint)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GCNL_Ninja_DragonSlash_C", "ExecuteUbergraph_GCNL_Ninja_DragonSlash");
|
|
|
|
Params::GCNL_Ninja_DragonSlash_C_ExecuteUbergraph_GCNL_Ninja_DragonSlash Parms{};
|
|
|
|
Parms.EntryPoint = EntryPoint;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function GCNL_Ninja_DragonSlash.GCNL_Ninja_DragonSlash_C.OnRemoval
|
|
// (Event, Public, HasOutParams, BlueprintEvent)
|
|
// Parameters:
|
|
// class AActor* MyTarget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FGameplayCueParameters Parameters (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
|
|
// TArray<class UParticleSystemComponent*> ParticleComponents (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
|
|
// TArray<class UAudioComponent*> AudioComponents (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
|
|
// class UCameraShake* BurstCameraShakeInstance (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class ADecalActor* BurstDecalInstance (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void AGCNL_Ninja_DragonSlash_C::OnRemoval(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters, const TArray<class UParticleSystemComponent*>& ParticleComponents, const TArray<class UAudioComponent*>& AudioComponents, class UCameraShake* BurstCameraShakeInstance, class ADecalActor* BurstDecalInstance)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GCNL_Ninja_DragonSlash_C", "OnRemoval");
|
|
|
|
Params::GCNL_Ninja_DragonSlash_C_OnRemoval Parms{};
|
|
|
|
Parms.MyTarget = MyTarget;
|
|
Parms.Parameters = std::move(Parameters);
|
|
Parms.ParticleComponents = std::move(ParticleComponents);
|
|
Parms.AudioComponents = std::move(AudioComponents);
|
|
Parms.BurstCameraShakeInstance = BurstCameraShakeInstance;
|
|
Parms.BurstDecalInstance = BurstDecalInstance;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function GCNL_Ninja_DragonSlash.GCNL_Ninja_DragonSlash_C.OnLoopingStart
|
|
// (Event, Public, HasOutParams, BlueprintEvent)
|
|
// Parameters:
|
|
// class AActor* MyTarget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FGameplayCueParameters Parameters (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
|
|
// TArray<class UParticleSystemComponent*> ParticleComponents (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
|
|
// TArray<class UAudioComponent*> AudioComponents (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
|
|
|
|
void AGCNL_Ninja_DragonSlash_C::OnLoopingStart(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters, const TArray<class UParticleSystemComponent*>& ParticleComponents, const TArray<class UAudioComponent*>& AudioComponents)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GCNL_Ninja_DragonSlash_C", "OnLoopingStart");
|
|
|
|
Params::GCNL_Ninja_DragonSlash_C_OnLoopingStart Parms{};
|
|
|
|
Parms.MyTarget = MyTarget;
|
|
Parms.Parameters = std::move(Parameters);
|
|
Parms.ParticleComponents = std::move(ParticleComponents);
|
|
Parms.AudioComponents = std::move(AudioComponents);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function GCNL_Ninja_DragonSlash.GCNL_Ninja_DragonSlash_C.UserConstructionScript
|
|
// (Event, Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void AGCNL_Ninja_DragonSlash_C::UserConstructionScript()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GCNL_Ninja_DragonSlash_C", "UserConstructionScript");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
}
|
|
|