Files
UnrealEvent/Aeon-740/SDK/GCNL_Ninja_DragonSlash_classes.hpp
2024-10-18 01:01:36 +01:00

58 lines
3.5 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GCNL_Ninja_DragonSlash
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "FortniteGame_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass GCNL_Ninja_DragonSlash.GCNL_Ninja_DragonSlash_C
// 0x0028 (0x08A8 - 0x0880)
class AGCNL_Ninja_DragonSlash_C final : public AFortGameplayCueNotify_Loop
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0880(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
class UPostProcessComponent* PostProcess; // 0x0888(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class ABP_SplineVolumeTrail_v1b_C* TOTD_SplineBP01; // 0x0890(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float Spline_Actor_LIfetime; // 0x0898(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_89C[0x4]; // 0x089C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ABP_SplineVolumeTrail_v1b_C* TOTD_Spline_BP02; // 0x08A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
public:
void ExecuteUbergraph_GCNL_Ninja_DragonSlash(int32 EntryPoint);
void OnRemoval(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters, const TArray<class UParticleSystemComponent*>& ParticleComponents, const TArray<class UAudioComponent*>& AudioComponents, class UCameraShake* BurstCameraShakeInstance, class ADecalActor* BurstDecalInstance);
void OnLoopingStart(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters, const TArray<class UParticleSystemComponent*>& ParticleComponents, const TArray<class UAudioComponent*>& AudioComponents);
void UserConstructionScript();
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"GCNL_Ninja_DragonSlash_C">();
}
static class AGCNL_Ninja_DragonSlash_C* GetDefaultObj()
{
return GetDefaultObjImpl<AGCNL_Ninja_DragonSlash_C>();
}
};
static_assert(alignof(AGCNL_Ninja_DragonSlash_C) == 0x000008, "Wrong alignment on AGCNL_Ninja_DragonSlash_C");
static_assert(sizeof(AGCNL_Ninja_DragonSlash_C) == 0x0008A8, "Wrong size on AGCNL_Ninja_DragonSlash_C");
static_assert(offsetof(AGCNL_Ninja_DragonSlash_C, UberGraphFrame) == 0x000880, "Member 'AGCNL_Ninja_DragonSlash_C::UberGraphFrame' has a wrong offset!");
static_assert(offsetof(AGCNL_Ninja_DragonSlash_C, PostProcess) == 0x000888, "Member 'AGCNL_Ninja_DragonSlash_C::PostProcess' has a wrong offset!");
static_assert(offsetof(AGCNL_Ninja_DragonSlash_C, TOTD_SplineBP01) == 0x000890, "Member 'AGCNL_Ninja_DragonSlash_C::TOTD_SplineBP01' has a wrong offset!");
static_assert(offsetof(AGCNL_Ninja_DragonSlash_C, Spline_Actor_LIfetime) == 0x000898, "Member 'AGCNL_Ninja_DragonSlash_C::Spline_Actor_LIfetime' has a wrong offset!");
static_assert(offsetof(AGCNL_Ninja_DragonSlash_C, TOTD_Spline_BP02) == 0x0008A0, "Member 'AGCNL_Ninja_DragonSlash_C::TOTD_Spline_BP02' has a wrong offset!");
}