Files
UnrealEvent/Aeon-740/SDK/GCNL_IsUsingRemoteControlPawn_classes.hpp
2024-10-18 01:01:36 +01:00

51 lines
1.6 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GCNL_IsUsingRemoteControlPawn
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "FortniteGame_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass GCNL_IsUsingRemoteControlPawn.GCNL_IsUsingRemoteControlPawn_C
// 0x0008 (0x0430 - 0x0428)
class AGCNL_IsUsingRemoteControlPawn_C final : public AFortGameplayCueNotify_Looping
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0428(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
public:
void ExecuteUbergraph_GCNL_IsUsingRemoteControlPawn(int32 EntryPoint);
void ReceiveDestroyed();
void ReceiveEndPlay(EEndPlayReason EndPlayReason);
void UserConstructionScript();
bool OnActive(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters);
bool OnRemove(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters);
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"GCNL_IsUsingRemoteControlPawn_C">();
}
static class AGCNL_IsUsingRemoteControlPawn_C* GetDefaultObj()
{
return GetDefaultObjImpl<AGCNL_IsUsingRemoteControlPawn_C>();
}
};
static_assert(alignof(AGCNL_IsUsingRemoteControlPawn_C) == 0x000008, "Wrong alignment on AGCNL_IsUsingRemoteControlPawn_C");
static_assert(sizeof(AGCNL_IsUsingRemoteControlPawn_C) == 0x000430, "Wrong size on AGCNL_IsUsingRemoteControlPawn_C");
static_assert(offsetof(AGCNL_IsUsingRemoteControlPawn_C, UberGraphFrame) == 0x000428, "Member 'AGCNL_IsUsingRemoteControlPawn_C::UberGraphFrame' has a wrong offset!");
}