Files
UnrealEvent/Aeon-740/SDK/GCNL_Enemy_Frozen_classes.hpp
2024-10-18 01:01:36 +01:00

55 lines
2.8 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GCNL_Enemy_Frozen
#include "Basic.hpp"
#include "FortniteGame_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass GCNL_Enemy_Frozen.GCNL_Enemy_Frozen_C
// 0x0070 (0x0498 - 0x0428)
class AGCNL_Enemy_Frozen_C final : public AFortGameplayCueNotify_Looping
{
public:
class UStaticMeshComponent* St_HuskFrozenBase_01; // 0x0428(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UParticleSystemComponent* Ice_Particles; // 0x0430(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UMaterialInstanceDynamic* IceMeshMID; // 0x0438(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TMap<class FString, class UMaterialInterface*> Elemental_Material_Set; // 0x0440(0x0050)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)
bool NewVar_0; // 0x0490(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
public:
void UserConstructionScript();
bool OnActive(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters);
bool OnRemove(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters);
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"GCNL_Enemy_Frozen_C">();
}
static class AGCNL_Enemy_Frozen_C* GetDefaultObj()
{
return GetDefaultObjImpl<AGCNL_Enemy_Frozen_C>();
}
};
static_assert(alignof(AGCNL_Enemy_Frozen_C) == 0x000008, "Wrong alignment on AGCNL_Enemy_Frozen_C");
static_assert(sizeof(AGCNL_Enemy_Frozen_C) == 0x000498, "Wrong size on AGCNL_Enemy_Frozen_C");
static_assert(offsetof(AGCNL_Enemy_Frozen_C, St_HuskFrozenBase_01) == 0x000428, "Member 'AGCNL_Enemy_Frozen_C::St_HuskFrozenBase_01' has a wrong offset!");
static_assert(offsetof(AGCNL_Enemy_Frozen_C, Ice_Particles) == 0x000430, "Member 'AGCNL_Enemy_Frozen_C::Ice_Particles' has a wrong offset!");
static_assert(offsetof(AGCNL_Enemy_Frozen_C, IceMeshMID) == 0x000438, "Member 'AGCNL_Enemy_Frozen_C::IceMeshMID' has a wrong offset!");
static_assert(offsetof(AGCNL_Enemy_Frozen_C, Elemental_Material_Set) == 0x000440, "Member 'AGCNL_Enemy_Frozen_C::Elemental_Material_Set' has a wrong offset!");
static_assert(offsetof(AGCNL_Enemy_Frozen_C, NewVar_0) == 0x000490, "Member 'AGCNL_Enemy_Frozen_C::NewVar_0' has a wrong offset!");
}