Files
UnrealEvent/Aeon-740/SDK/GCL_Constructor_Firewall_Cooldown_classes.hpp
2024-10-18 01:01:36 +01:00

38 lines
967 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GCL_Constructor_Firewall_Cooldown
#include "Basic.hpp"
#include "FortniteGame_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass GCL_Constructor_Firewall_Cooldown.GCL_Constructor_Firewall_Cooldown_C
// 0x0000 (0x0428 - 0x0428)
class AGCL_Constructor_Firewall_Cooldown_C final : public AFortGameplayCueNotify_Looping
{
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"GCL_Constructor_Firewall_Cooldown_C">();
}
static class AGCL_Constructor_Firewall_Cooldown_C* GetDefaultObj()
{
return GetDefaultObjImpl<AGCL_Constructor_Firewall_Cooldown_C>();
}
};
static_assert(alignof(AGCL_Constructor_Firewall_Cooldown_C) == 0x000008, "Wrong alignment on AGCL_Constructor_Firewall_Cooldown_C");
static_assert(sizeof(AGCL_Constructor_Firewall_Cooldown_C) == 0x000428, "Wrong size on AGCL_Constructor_Firewall_Cooldown_C");
}