mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
38 lines
967 B
C++
38 lines
967 B
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: GCL_Constructor_Firewall_Cooldown
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#include "Basic.hpp"
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#include "FortniteGame_classes.hpp"
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namespace SDK
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{
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// BlueprintGeneratedClass GCL_Constructor_Firewall_Cooldown.GCL_Constructor_Firewall_Cooldown_C
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// 0x0000 (0x0428 - 0x0428)
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class AGCL_Constructor_Firewall_Cooldown_C final : public AFortGameplayCueNotify_Looping
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{
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public:
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static class UClass* StaticClass()
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{
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return StaticBPGeneratedClassImpl<"GCL_Constructor_Firewall_Cooldown_C">();
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}
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static class AGCL_Constructor_Firewall_Cooldown_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<AGCL_Constructor_Firewall_Cooldown_C>();
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}
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};
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static_assert(alignof(AGCL_Constructor_Firewall_Cooldown_C) == 0x000008, "Wrong alignment on AGCL_Constructor_Firewall_Cooldown_C");
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static_assert(sizeof(AGCL_Constructor_Firewall_Cooldown_C) == 0x000428, "Wrong size on AGCL_Constructor_Firewall_Cooldown_C");
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}
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