Files
UnrealEvent/Aeon-740/SDK/GA_Generic_BotTurretExplosion_functions.cpp
2024-10-18 01:01:36 +01:00

105 lines
4.1 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GA_Generic_BotTurretExplosion
#include "Basic.hpp"
#include "GA_Generic_BotTurretExplosion_classes.hpp"
#include "GA_Generic_BotTurretExplosion_parameters.hpp"
namespace SDK
{
// Function GA_Generic_BotTurretExplosion.GA_Generic_BotTurretExplosion_C.ExecuteUbergraph_GA_Generic_BotTurretExplosion
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UGA_Generic_BotTurretExplosion_C::ExecuteUbergraph_GA_Generic_BotTurretExplosion(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Generic_BotTurretExplosion_C", "ExecuteUbergraph_GA_Generic_BotTurretExplosion");
Params::GA_Generic_BotTurretExplosion_C_ExecuteUbergraph_GA_Generic_BotTurretExplosion Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Generic_BotTurretExplosion.GA_Generic_BotTurretExplosion_C.Cancelled_0AE6B0594940799A0AB506A647527DAE
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGameplayAbilityTargetDataHandle TargetData (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// struct FGameplayTag ApplicationTag (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
void UGA_Generic_BotTurretExplosion_C::Cancelled_0AE6B0594940799A0AB506A647527DAE(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Generic_BotTurretExplosion_C", "Cancelled_0AE6B0594940799A0AB506A647527DAE");
Params::GA_Generic_BotTurretExplosion_C_Cancelled_0AE6B0594940799A0AB506A647527DAE Parms{};
Parms.TargetData = std::move(TargetData);
Parms.ApplicationTag = std::move(ApplicationTag);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Generic_BotTurretExplosion.GA_Generic_BotTurretExplosion_C.K2_ActivateAbilityFromEvent
// (Event, Protected, HasOutParams, BlueprintEvent)
// Parameters:
// struct FGameplayEventData EventData (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
void UGA_Generic_BotTurretExplosion_C::K2_ActivateAbilityFromEvent(const struct FGameplayEventData& EventData)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Generic_BotTurretExplosion_C", "K2_ActivateAbilityFromEvent");
Params::GA_Generic_BotTurretExplosion_C_K2_ActivateAbilityFromEvent Parms{};
Parms.EventData = std::move(EventData);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Generic_BotTurretExplosion.GA_Generic_BotTurretExplosion_C.Targeted_0AE6B0594940799A0AB506A647527DAE
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGameplayAbilityTargetDataHandle TargetData (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// struct FGameplayTag ApplicationTag (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
void UGA_Generic_BotTurretExplosion_C::Targeted_0AE6B0594940799A0AB506A647527DAE(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Generic_BotTurretExplosion_C", "Targeted_0AE6B0594940799A0AB506A647527DAE");
Params::GA_Generic_BotTurretExplosion_C_Targeted_0AE6B0594940799A0AB506A647527DAE Parms{};
Parms.TargetData = std::move(TargetData);
Parms.ApplicationTag = std::move(ApplicationTag);
UObject::ProcessEvent(Func, &Parms);
}
}