Files
UnrealEvent/Aeon-740/SDK/GA_DefaultPlayer_BuildingCreated_functions.cpp
2024-10-18 01:01:36 +01:00

61 lines
1.9 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GA_DefaultPlayer_BuildingCreated
#include "Basic.hpp"
#include "GA_DefaultPlayer_BuildingCreated_classes.hpp"
#include "GA_DefaultPlayer_BuildingCreated_parameters.hpp"
namespace SDK
{
// Function GA_DefaultPlayer_BuildingCreated.GA_DefaultPlayer_BuildingCreated_C.ExecuteUbergraph_GA_DefaultPlayer_BuildingCreated
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UGA_DefaultPlayer_BuildingCreated_C::ExecuteUbergraph_GA_DefaultPlayer_BuildingCreated(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_DefaultPlayer_BuildingCreated_C", "ExecuteUbergraph_GA_DefaultPlayer_BuildingCreated");
Params::GA_DefaultPlayer_BuildingCreated_C_ExecuteUbergraph_GA_DefaultPlayer_BuildingCreated Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_DefaultPlayer_BuildingCreated.GA_DefaultPlayer_BuildingCreated_C.K2_ActivateAbilityFromEvent
// (Event, Protected, HasOutParams, BlueprintEvent)
// Parameters:
// struct FGameplayEventData EventData (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
void UGA_DefaultPlayer_BuildingCreated_C::K2_ActivateAbilityFromEvent(const struct FGameplayEventData& EventData)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_DefaultPlayer_BuildingCreated_C", "K2_ActivateAbilityFromEvent");
Params::GA_DefaultPlayer_BuildingCreated_C_K2_ActivateAbilityFromEvent Parms{};
Parms.EventData = std::move(EventData);
UObject::ProcessEvent(Func, &Parms);
}
}