Files
UnrealEvent/Aeon-740/SDK/GA_DefaultPlayer_ApplyKnockback_classes.hpp
2024-10-18 01:01:36 +01:00

38 lines
956 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GA_DefaultPlayer_ApplyKnockback
#include "Basic.hpp"
#include "GAB_GenericApplyKnockback_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass GA_DefaultPlayer_ApplyKnockback.GA_DefaultPlayer_ApplyKnockback_C
// 0x0000 (0x0A20 - 0x0A20)
class UGA_DefaultPlayer_ApplyKnockback_C final : public UGAB_GenericApplyKnockback_C
{
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"GA_DefaultPlayer_ApplyKnockback_C">();
}
static class UGA_DefaultPlayer_ApplyKnockback_C* GetDefaultObj()
{
return GetDefaultObjImpl<UGA_DefaultPlayer_ApplyKnockback_C>();
}
};
static_assert(alignof(UGA_DefaultPlayer_ApplyKnockback_C) == 0x000008, "Wrong alignment on UGA_DefaultPlayer_ApplyKnockback_C");
static_assert(sizeof(UGA_DefaultPlayer_ApplyKnockback_C) == 0x000A20, "Wrong size on UGA_DefaultPlayer_ApplyKnockback_C");
}