Files
UnrealEvent/Aeon-740/SDK/GA_Athena_EnvCampFire_functions.cpp
2024-10-18 01:01:36 +01:00

187 lines
6.3 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GA_Athena_EnvCampFire
#include "Basic.hpp"
#include "GA_Athena_EnvCampFire_classes.hpp"
#include "GA_Athena_EnvCampFire_parameters.hpp"
namespace SDK
{
// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.ExecuteUbergraph_GA_Athena_EnvCampFire
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UGA_Athena_EnvCampFire_C::ExecuteUbergraph_GA_Athena_EnvCampFire(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "ExecuteUbergraph_GA_Athena_EnvCampFire");
Params::GA_Athena_EnvCampFire_C_ExecuteUbergraph_GA_Athena_EnvCampFire Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.K2_ActivateAbilityFromEvent
// (Event, Protected, HasOutParams, BlueprintEvent)
// Parameters:
// struct FGameplayEventData EventData (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
void UGA_Athena_EnvCampFire_C::K2_ActivateAbilityFromEvent(const struct FGameplayEventData& EventData)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "K2_ActivateAbilityFromEvent");
Params::GA_Athena_EnvCampFire_C_K2_ActivateAbilityFromEvent Parms{};
Parms.EventData = std::move(EventData);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.ApplyHeal
// (BlueprintCallable, BlueprintEvent)
void UGA_Athena_EnvCampFire_C::ApplyHeal()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "ApplyHeal");
UObject::ProcessEvent(Func, nullptr);
}
// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.K2_OnEndAbility
// (Event, Protected, BlueprintEvent)
// Parameters:
// bool bWasCancelled (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UGA_Athena_EnvCampFire_C::K2_OnEndAbility(bool bWasCancelled)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "K2_OnEndAbility");
Params::GA_Athena_EnvCampFire_C_K2_OnEndAbility Parms{};
Parms.bWasCancelled = bWasCancelled;
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.Targeted_EDAB937443020D47385625B06E892DF0
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGameplayAbilityTargetDataHandle TargetData (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// struct FGameplayTag ApplicationTag (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
void UGA_Athena_EnvCampFire_C::Targeted_EDAB937443020D47385625B06E892DF0(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "Targeted_EDAB937443020D47385625B06E892DF0");
Params::GA_Athena_EnvCampFire_C_Targeted_EDAB937443020D47385625B06E892DF0 Parms{};
Parms.TargetData = std::move(TargetData);
Parms.ApplicationTag = std::move(ApplicationTag);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.Cancelled_EDAB937443020D47385625B06E892DF0
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGameplayAbilityTargetDataHandle TargetData (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// struct FGameplayTag ApplicationTag (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
void UGA_Athena_EnvCampFire_C::Cancelled_EDAB937443020D47385625B06E892DF0(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "Cancelled_EDAB937443020D47385625B06E892DF0");
Params::GA_Athena_EnvCampFire_C_Cancelled_EDAB937443020D47385625B06E892DF0 Parms{};
Parms.TargetData = std::move(TargetData);
Parms.ApplicationTag = std::move(ApplicationTag);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.SetCustomTargetingTrans
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UGA_Athena_EnvCampFire_C::SetCustomTargetingTrans()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "SetCustomTargetingTrans");
UObject::ProcessEvent(Func, nullptr);
}
// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.SetBalanceValues
// (Public, BlueprintCallable, BlueprintEvent)
void UGA_Athena_EnvCampFire_C::SetBalanceValues()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "SetBalanceValues");
UObject::ProcessEvent(Func, nullptr);
}
// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.GetCustomAbilitySourceTransform
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, Const)
// Parameters:
// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor)
struct FTransform UGA_Athena_EnvCampFire_C::GetCustomAbilitySourceTransform() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "GetCustomAbilitySourceTransform");
Params::GA_Athena_EnvCampFire_C_GetCustomAbilitySourceTransform Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
}