mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
187 lines
6.3 KiB
C++
187 lines
6.3 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: GA_Athena_EnvCampFire
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#include "Basic.hpp"
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#include "GA_Athena_EnvCampFire_classes.hpp"
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#include "GA_Athena_EnvCampFire_parameters.hpp"
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namespace SDK
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{
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// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.ExecuteUbergraph_GA_Athena_EnvCampFire
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UGA_Athena_EnvCampFire_C::ExecuteUbergraph_GA_Athena_EnvCampFire(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "ExecuteUbergraph_GA_Athena_EnvCampFire");
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Params::GA_Athena_EnvCampFire_C_ExecuteUbergraph_GA_Athena_EnvCampFire Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.K2_ActivateAbilityFromEvent
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// (Event, Protected, HasOutParams, BlueprintEvent)
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// Parameters:
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// struct FGameplayEventData EventData (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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void UGA_Athena_EnvCampFire_C::K2_ActivateAbilityFromEvent(const struct FGameplayEventData& EventData)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "K2_ActivateAbilityFromEvent");
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Params::GA_Athena_EnvCampFire_C_K2_ActivateAbilityFromEvent Parms{};
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Parms.EventData = std::move(EventData);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.ApplyHeal
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// (BlueprintCallable, BlueprintEvent)
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void UGA_Athena_EnvCampFire_C::ApplyHeal()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "ApplyHeal");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.K2_OnEndAbility
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// (Event, Protected, BlueprintEvent)
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// Parameters:
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// bool bWasCancelled (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UGA_Athena_EnvCampFire_C::K2_OnEndAbility(bool bWasCancelled)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "K2_OnEndAbility");
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Params::GA_Athena_EnvCampFire_C_K2_OnEndAbility Parms{};
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Parms.bWasCancelled = bWasCancelled;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.Targeted_EDAB937443020D47385625B06E892DF0
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// (HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FGameplayAbilityTargetDataHandle TargetData (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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// struct FGameplayTag ApplicationTag (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
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void UGA_Athena_EnvCampFire_C::Targeted_EDAB937443020D47385625B06E892DF0(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "Targeted_EDAB937443020D47385625B06E892DF0");
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Params::GA_Athena_EnvCampFire_C_Targeted_EDAB937443020D47385625B06E892DF0 Parms{};
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Parms.TargetData = std::move(TargetData);
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Parms.ApplicationTag = std::move(ApplicationTag);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.Cancelled_EDAB937443020D47385625B06E892DF0
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// (HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FGameplayAbilityTargetDataHandle TargetData (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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// struct FGameplayTag ApplicationTag (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
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void UGA_Athena_EnvCampFire_C::Cancelled_EDAB937443020D47385625B06E892DF0(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "Cancelled_EDAB937443020D47385625B06E892DF0");
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Params::GA_Athena_EnvCampFire_C_Cancelled_EDAB937443020D47385625B06E892DF0 Parms{};
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Parms.TargetData = std::move(TargetData);
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Parms.ApplicationTag = std::move(ApplicationTag);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.SetCustomTargetingTrans
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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void UGA_Athena_EnvCampFire_C::SetCustomTargetingTrans()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "SetCustomTargetingTrans");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.SetBalanceValues
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// (Public, BlueprintCallable, BlueprintEvent)
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void UGA_Athena_EnvCampFire_C::SetBalanceValues()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "SetBalanceValues");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.GetCustomAbilitySourceTransform
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// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, Const)
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// Parameters:
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// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor)
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struct FTransform UGA_Athena_EnvCampFire_C::GetCustomAbilitySourceTransform() const
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "GetCustomAbilitySourceTransform");
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Params::GA_Athena_EnvCampFire_C_GetCustomAbilitySourceTransform Parms{};
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UObject::ProcessEvent(Func, &Parms);
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return Parms.ReturnValue;
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}
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}
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