Files
UnrealEvent/Aeon-740/SDK/GAT_CommandoActiveAbility_functions.cpp
2024-10-18 01:01:36 +01:00

55 lines
1.4 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GAT_CommandoActiveAbility
#include "Basic.hpp"
#include "GAT_CommandoActiveAbility_classes.hpp"
#include "GAT_CommandoActiveAbility_parameters.hpp"
namespace SDK
{
// Function GAT_CommandoActiveAbility.GAT_CommandoActiveAbility_C.ExecuteUbergraph_GAT_CommandoActiveAbility
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UGAT_CommandoActiveAbility_C::ExecuteUbergraph_GAT_CommandoActiveAbility(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAT_CommandoActiveAbility_C", "ExecuteUbergraph_GAT_CommandoActiveAbility");
Params::GAT_CommandoActiveAbility_C_ExecuteUbergraph_GAT_CommandoActiveAbility Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function GAT_CommandoActiveAbility.GAT_CommandoActiveAbility_C.K2_ActivateAbility
// (Event, Protected, BlueprintEvent)
void UGAT_CommandoActiveAbility_C::K2_ActivateAbility()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAT_CommandoActiveAbility_C", "K2_ActivateAbility");
UObject::ProcessEvent(Func, nullptr);
}
}