Files
UnrealEvent/Aeon-740/SDK/GAT_ActiveAbility_Hero_functions.cpp
2024-10-18 01:01:36 +01:00

76 lines
2.0 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GAT_ActiveAbility_Hero
#include "Basic.hpp"
#include "GAT_ActiveAbility_Hero_classes.hpp"
#include "GAT_ActiveAbility_Hero_parameters.hpp"
namespace SDK
{
// Function GAT_ActiveAbility_Hero.GAT_ActiveAbility_Hero_C.ExecuteUbergraph_GAT_ActiveAbility_Hero
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UGAT_ActiveAbility_Hero_C::ExecuteUbergraph_GAT_ActiveAbility_Hero(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAT_ActiveAbility_Hero_C", "ExecuteUbergraph_GAT_ActiveAbility_Hero");
Params::GAT_ActiveAbility_Hero_C_ExecuteUbergraph_GAT_ActiveAbility_Hero Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function GAT_ActiveAbility_Hero.GAT_ActiveAbility_Hero_C.K2_ActivateAbility
// (Event, Protected, BlueprintEvent)
void UGAT_ActiveAbility_Hero_C::K2_ActivateAbility()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAT_ActiveAbility_Hero_C", "K2_ActivateAbility");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAT_ActiveAbility_Hero.GAT_ActiveAbility_Hero_C.CommitAbilityWithEvent
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Passed (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UGAT_ActiveAbility_Hero_C::CommitAbilityWithEvent(bool* Passed)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAT_ActiveAbility_Hero_C", "CommitAbilityWithEvent");
Params::GAT_ActiveAbility_Hero_C_CommitAbilityWithEvent Parms{};
UObject::ProcessEvent(Func, &Parms);
if (Passed != nullptr)
*Passed = Parms.Passed;
}
}