Files
UnrealEvent/Aeon-740/SDK/GAB_NotIdling_functions.cpp
2024-10-18 01:01:36 +01:00

61 lines
1.6 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GAB_NotIdling
#include "Basic.hpp"
#include "GAB_NotIdling_classes.hpp"
#include "GAB_NotIdling_parameters.hpp"
namespace SDK
{
// Function GAB_NotIdling.GAB_NotIdling_C.ExecuteUbergraph_GAB_NotIdling
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UGAB_NotIdling_C::ExecuteUbergraph_GAB_NotIdling(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_NotIdling_C", "ExecuteUbergraph_GAB_NotIdling");
Params::GAB_NotIdling_C_ExecuteUbergraph_GAB_NotIdling Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function GAB_NotIdling.GAB_NotIdling_C.K2_ActivateAbilityFromEvent
// (Event, Protected, HasOutParams, BlueprintEvent)
// Parameters:
// struct FGameplayEventData EventData (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
void UGAB_NotIdling_C::K2_ActivateAbilityFromEvent(const struct FGameplayEventData& EventData)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_NotIdling_C", "K2_ActivateAbilityFromEvent");
Params::GAB_NotIdling_C_K2_ActivateAbilityFromEvent Parms{};
Parms.EventData = std::move(EventData);
UObject::ProcessEvent(Func, &Parms);
}
}