mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
522 lines
18 KiB
C++
522 lines
18 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: GAB_GenericApplyKnockback
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#include "Basic.hpp"
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#include "GAB_GenericApplyKnockback_classes.hpp"
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#include "GAB_GenericApplyKnockback_parameters.hpp"
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namespace SDK
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{
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.ExecuteUbergraph_GAB_GenericApplyKnockback
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UGAB_GenericApplyKnockback_C::ExecuteUbergraph_GAB_GenericApplyKnockback(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "ExecuteUbergraph_GAB_GenericApplyKnockback");
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Params::GAB_GenericApplyKnockback_C_ExecuteUbergraph_GAB_GenericApplyKnockback Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.DebugLine
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::DebugLine()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "DebugLine");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.K2_OnEndAbility
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// (Event, Protected, BlueprintEvent)
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// Parameters:
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// bool bWasCancelled (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UGAB_GenericApplyKnockback_C::K2_OnEndAbility(bool bWasCancelled)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "K2_OnEndAbility");
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Params::GAB_GenericApplyKnockback_C_K2_OnEndAbility Parms{};
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Parms.bWasCancelled = bWasCancelled;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.K2_ActivateAbilityFromEvent
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// (Event, Protected, HasOutParams, BlueprintEvent)
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// Parameters:
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// struct FGameplayEventData EventData (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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void UGAB_GenericApplyKnockback_C::K2_ActivateAbilityFromEvent(const struct FGameplayEventData& EventData)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "K2_ActivateAbilityFromEvent");
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Params::GAB_GenericApplyKnockback_C_K2_ActivateAbilityFromEvent Parms{};
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Parms.EventData = std::move(EventData);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnHitPawn
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// (HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class AActor* SelfActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class AActor* OtherActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector NormalImpulse (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FHitResult Hit (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
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void UGAB_GenericApplyKnockback_C::OnHitPawn(class AActor* SelfActor, class AActor* OtherActor, const struct FVector& NormalImpulse, const struct FHitResult& Hit)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnHitPawn");
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Params::GAB_GenericApplyKnockback_C_OnHitPawn Parms{};
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Parms.SelfActor = SelfActor;
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Parms.OtherActor = OtherActor;
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Parms.NormalImpulse = std::move(NormalImpulse);
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Parms.Hit = std::move(Hit);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnPawnLanded
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// (HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FHitResult Hit (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
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void UGAB_GenericApplyKnockback_C::OnPawnLanded(const struct FHitResult& Hit)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnPawnLanded");
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Params::GAB_GenericApplyKnockback_C_OnPawnLanded Parms{};
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Parms.Hit = std::move(Hit);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.SetupMontageSectionsAndOrientDirection
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::SetupMontageSectionsAndOrientDirection()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "SetupMontageSectionsAndOrientDirection");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnReachedJumpApex
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnReachedJumpApex()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnReachedJumpApex");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnCompleted_07DF210D46EDFA929CDBFFB162E8E4CF
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnCompleted_07DF210D46EDFA929CDBFFB162E8E4CF()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnCompleted_07DF210D46EDFA929CDBFFB162E8E4CF");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnBlendOut_07DF210D46EDFA929CDBFFB162E8E4CF
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnBlendOut_07DF210D46EDFA929CDBFFB162E8E4CF()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnBlendOut_07DF210D46EDFA929CDBFFB162E8E4CF");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnInterrupted_07DF210D46EDFA929CDBFFB162E8E4CF
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnInterrupted_07DF210D46EDFA929CDBFFB162E8E4CF()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnInterrupted_07DF210D46EDFA929CDBFFB162E8E4CF");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnCancelled_07DF210D46EDFA929CDBFFB162E8E4CF
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnCancelled_07DF210D46EDFA929CDBFFB162E8E4CF()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnCancelled_07DF210D46EDFA929CDBFFB162E8E4CF");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnCompleted_8FC7071F40FA26EA05D9688FB3E623A0
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnCompleted_8FC7071F40FA26EA05D9688FB3E623A0()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnCompleted_8FC7071F40FA26EA05D9688FB3E623A0");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnBlendOut_8FC7071F40FA26EA05D9688FB3E623A0
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnBlendOut_8FC7071F40FA26EA05D9688FB3E623A0()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnBlendOut_8FC7071F40FA26EA05D9688FB3E623A0");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnInterrupted_8FC7071F40FA26EA05D9688FB3E623A0
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnInterrupted_8FC7071F40FA26EA05D9688FB3E623A0()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnInterrupted_8FC7071F40FA26EA05D9688FB3E623A0");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnCancelled_8FC7071F40FA26EA05D9688FB3E623A0
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnCancelled_8FC7071F40FA26EA05D9688FB3E623A0()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnCancelled_8FC7071F40FA26EA05D9688FB3E623A0");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnCompleted_BA9188C34C234A4C47306FA73AAF0583
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnCompleted_BA9188C34C234A4C47306FA73AAF0583()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnCompleted_BA9188C34C234A4C47306FA73AAF0583");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnBlendOut_BA9188C34C234A4C47306FA73AAF0583
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnBlendOut_BA9188C34C234A4C47306FA73AAF0583()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnBlendOut_BA9188C34C234A4C47306FA73AAF0583");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnInterrupted_BA9188C34C234A4C47306FA73AAF0583
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnInterrupted_BA9188C34C234A4C47306FA73AAF0583()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnInterrupted_BA9188C34C234A4C47306FA73AAF0583");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnCancelled_BA9188C34C234A4C47306FA73AAF0583
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnCancelled_BA9188C34C234A4C47306FA73AAF0583()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnCancelled_BA9188C34C234A4C47306FA73AAF0583");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnCompleted_1F181048470CEB2EB6CC648039C5913C
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnCompleted_1F181048470CEB2EB6CC648039C5913C()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnCompleted_1F181048470CEB2EB6CC648039C5913C");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnBlendOut_1F181048470CEB2EB6CC648039C5913C
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnBlendOut_1F181048470CEB2EB6CC648039C5913C()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnBlendOut_1F181048470CEB2EB6CC648039C5913C");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnInterrupted_1F181048470CEB2EB6CC648039C5913C
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnInterrupted_1F181048470CEB2EB6CC648039C5913C()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnInterrupted_1F181048470CEB2EB6CC648039C5913C");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnCancelled_1F181048470CEB2EB6CC648039C5913C
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnCancelled_1F181048470CEB2EB6CC648039C5913C()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnCancelled_1F181048470CEB2EB6CC648039C5913C");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnCompleted_D744890E4C485F1C80B3E7864AE506FF
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnCompleted_D744890E4C485F1C80B3E7864AE506FF()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnCompleted_D744890E4C485F1C80B3E7864AE506FF");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnBlendOut_D744890E4C485F1C80B3E7864AE506FF
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnBlendOut_D744890E4C485F1C80B3E7864AE506FF()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnBlendOut_D744890E4C485F1C80B3E7864AE506FF");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnInterrupted_D744890E4C485F1C80B3E7864AE506FF
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnInterrupted_D744890E4C485F1C80B3E7864AE506FF()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnInterrupted_D744890E4C485F1C80B3E7864AE506FF");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnCancelled_D744890E4C485F1C80B3E7864AE506FF
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// (BlueprintCallable, BlueprintEvent)
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void UGAB_GenericApplyKnockback_C::OnCancelled_D744890E4C485F1C80B3E7864AE506FF()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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|
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnCancelled_D744890E4C485F1C80B3E7864AE506FF");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.CalculateImpulseDirection
|
|
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// class AFortPlayerPawn* InPawn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
struct FVector UGAB_GenericApplyKnockback_C::CalculateImpulseDirection(class AFortPlayerPawn* InPawn)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "CalculateImpulseDirection");
|
|
|
|
Params::GAB_GenericApplyKnockback_C_CalculateImpulseDirection Parms{};
|
|
|
|
Parms.InPawn = InPawn;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.GetPawnFromInstigator
|
|
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// class AActor* InActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class AFortPlayerPawn* OutPawn (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UGAB_GenericApplyKnockback_C::GetPawnFromInstigator(class AActor* InActor, class AFortPlayerPawn** OutPawn)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "GetPawnFromInstigator");
|
|
|
|
Params::GAB_GenericApplyKnockback_C_GetPawnFromInstigator Parms{};
|
|
|
|
Parms.InActor = InActor;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
if (OutPawn != nullptr)
|
|
*OutPawn = Parms.OutPawn;
|
|
}
|
|
|
|
|
|
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.DoesUseInstagorInsteadOfImpulseDirection
|
|
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
|
|
// Parameters:
|
|
// struct FGameplayEffectContextHandle EffectContext (BlueprintVisible, BlueprintReadOnly, Parm)
|
|
// class UObject* OptionalObject (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool Value (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void UGAB_GenericApplyKnockback_C::DoesUseInstagorInsteadOfImpulseDirection(const struct FGameplayEffectContextHandle& EffectContext, class UObject* OptionalObject, bool* Value)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "DoesUseInstagorInsteadOfImpulseDirection");
|
|
|
|
Params::GAB_GenericApplyKnockback_C_DoesUseInstagorInsteadOfImpulseDirection Parms{};
|
|
|
|
Parms.EffectContext = std::move(EffectContext);
|
|
Parms.OptionalObject = OptionalObject;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
if (Value != nullptr)
|
|
*Value = Parms.Value;
|
|
}
|
|
|
|
}
|
|
|