Files
UnrealEvent/Aeon-740/SDK/GAB_GenericApplyKnockback_functions.cpp
2024-10-18 01:01:36 +01:00

522 lines
18 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GAB_GenericApplyKnockback
#include "Basic.hpp"
#include "GAB_GenericApplyKnockback_classes.hpp"
#include "GAB_GenericApplyKnockback_parameters.hpp"
namespace SDK
{
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.ExecuteUbergraph_GAB_GenericApplyKnockback
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UGAB_GenericApplyKnockback_C::ExecuteUbergraph_GAB_GenericApplyKnockback(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "ExecuteUbergraph_GAB_GenericApplyKnockback");
Params::GAB_GenericApplyKnockback_C_ExecuteUbergraph_GAB_GenericApplyKnockback Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.DebugLine
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::DebugLine()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "DebugLine");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.K2_OnEndAbility
// (Event, Protected, BlueprintEvent)
// Parameters:
// bool bWasCancelled (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UGAB_GenericApplyKnockback_C::K2_OnEndAbility(bool bWasCancelled)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "K2_OnEndAbility");
Params::GAB_GenericApplyKnockback_C_K2_OnEndAbility Parms{};
Parms.bWasCancelled = bWasCancelled;
UObject::ProcessEvent(Func, &Parms);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.K2_ActivateAbilityFromEvent
// (Event, Protected, HasOutParams, BlueprintEvent)
// Parameters:
// struct FGameplayEventData EventData (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
void UGAB_GenericApplyKnockback_C::K2_ActivateAbilityFromEvent(const struct FGameplayEventData& EventData)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "K2_ActivateAbilityFromEvent");
Params::GAB_GenericApplyKnockback_C_K2_ActivateAbilityFromEvent Parms{};
Parms.EventData = std::move(EventData);
UObject::ProcessEvent(Func, &Parms);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnHitPawn
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor* SelfActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* OtherActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector NormalImpulse (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult Hit (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
void UGAB_GenericApplyKnockback_C::OnHitPawn(class AActor* SelfActor, class AActor* OtherActor, const struct FVector& NormalImpulse, const struct FHitResult& Hit)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnHitPawn");
Params::GAB_GenericApplyKnockback_C_OnHitPawn Parms{};
Parms.SelfActor = SelfActor;
Parms.OtherActor = OtherActor;
Parms.NormalImpulse = std::move(NormalImpulse);
Parms.Hit = std::move(Hit);
UObject::ProcessEvent(Func, &Parms);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnPawnLanded
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FHitResult Hit (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
void UGAB_GenericApplyKnockback_C::OnPawnLanded(const struct FHitResult& Hit)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnPawnLanded");
Params::GAB_GenericApplyKnockback_C_OnPawnLanded Parms{};
Parms.Hit = std::move(Hit);
UObject::ProcessEvent(Func, &Parms);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.SetupMontageSectionsAndOrientDirection
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::SetupMontageSectionsAndOrientDirection()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "SetupMontageSectionsAndOrientDirection");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnReachedJumpApex
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnReachedJumpApex()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnReachedJumpApex");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnCompleted_07DF210D46EDFA929CDBFFB162E8E4CF
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnCompleted_07DF210D46EDFA929CDBFFB162E8E4CF()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnCompleted_07DF210D46EDFA929CDBFFB162E8E4CF");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnBlendOut_07DF210D46EDFA929CDBFFB162E8E4CF
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnBlendOut_07DF210D46EDFA929CDBFFB162E8E4CF()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnBlendOut_07DF210D46EDFA929CDBFFB162E8E4CF");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnInterrupted_07DF210D46EDFA929CDBFFB162E8E4CF
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnInterrupted_07DF210D46EDFA929CDBFFB162E8E4CF()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnInterrupted_07DF210D46EDFA929CDBFFB162E8E4CF");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnCancelled_07DF210D46EDFA929CDBFFB162E8E4CF
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnCancelled_07DF210D46EDFA929CDBFFB162E8E4CF()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnCancelled_07DF210D46EDFA929CDBFFB162E8E4CF");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnCompleted_8FC7071F40FA26EA05D9688FB3E623A0
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnCompleted_8FC7071F40FA26EA05D9688FB3E623A0()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnCompleted_8FC7071F40FA26EA05D9688FB3E623A0");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnBlendOut_8FC7071F40FA26EA05D9688FB3E623A0
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnBlendOut_8FC7071F40FA26EA05D9688FB3E623A0()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnBlendOut_8FC7071F40FA26EA05D9688FB3E623A0");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnInterrupted_8FC7071F40FA26EA05D9688FB3E623A0
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnInterrupted_8FC7071F40FA26EA05D9688FB3E623A0()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnInterrupted_8FC7071F40FA26EA05D9688FB3E623A0");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnCancelled_8FC7071F40FA26EA05D9688FB3E623A0
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnCancelled_8FC7071F40FA26EA05D9688FB3E623A0()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnCancelled_8FC7071F40FA26EA05D9688FB3E623A0");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnCompleted_BA9188C34C234A4C47306FA73AAF0583
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnCompleted_BA9188C34C234A4C47306FA73AAF0583()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnCompleted_BA9188C34C234A4C47306FA73AAF0583");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnBlendOut_BA9188C34C234A4C47306FA73AAF0583
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnBlendOut_BA9188C34C234A4C47306FA73AAF0583()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnBlendOut_BA9188C34C234A4C47306FA73AAF0583");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnInterrupted_BA9188C34C234A4C47306FA73AAF0583
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnInterrupted_BA9188C34C234A4C47306FA73AAF0583()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnInterrupted_BA9188C34C234A4C47306FA73AAF0583");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnCancelled_BA9188C34C234A4C47306FA73AAF0583
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnCancelled_BA9188C34C234A4C47306FA73AAF0583()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnCancelled_BA9188C34C234A4C47306FA73AAF0583");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnCompleted_1F181048470CEB2EB6CC648039C5913C
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnCompleted_1F181048470CEB2EB6CC648039C5913C()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnCompleted_1F181048470CEB2EB6CC648039C5913C");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnBlendOut_1F181048470CEB2EB6CC648039C5913C
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnBlendOut_1F181048470CEB2EB6CC648039C5913C()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnBlendOut_1F181048470CEB2EB6CC648039C5913C");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnInterrupted_1F181048470CEB2EB6CC648039C5913C
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnInterrupted_1F181048470CEB2EB6CC648039C5913C()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnInterrupted_1F181048470CEB2EB6CC648039C5913C");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnCancelled_1F181048470CEB2EB6CC648039C5913C
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnCancelled_1F181048470CEB2EB6CC648039C5913C()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnCancelled_1F181048470CEB2EB6CC648039C5913C");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnCompleted_D744890E4C485F1C80B3E7864AE506FF
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnCompleted_D744890E4C485F1C80B3E7864AE506FF()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnCompleted_D744890E4C485F1C80B3E7864AE506FF");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnBlendOut_D744890E4C485F1C80B3E7864AE506FF
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnBlendOut_D744890E4C485F1C80B3E7864AE506FF()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnBlendOut_D744890E4C485F1C80B3E7864AE506FF");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnInterrupted_D744890E4C485F1C80B3E7864AE506FF
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnInterrupted_D744890E4C485F1C80B3E7864AE506FF()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnInterrupted_D744890E4C485F1C80B3E7864AE506FF");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.OnCancelled_D744890E4C485F1C80B3E7864AE506FF
// (BlueprintCallable, BlueprintEvent)
void UGAB_GenericApplyKnockback_C::OnCancelled_D744890E4C485F1C80B3E7864AE506FF()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "OnCancelled_D744890E4C485F1C80B3E7864AE506FF");
UObject::ProcessEvent(Func, nullptr);
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.CalculateImpulseDirection
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AFortPlayerPawn* InPawn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector UGAB_GenericApplyKnockback_C::CalculateImpulseDirection(class AFortPlayerPawn* InPawn)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "CalculateImpulseDirection");
Params::GAB_GenericApplyKnockback_C_CalculateImpulseDirection Parms{};
Parms.InPawn = InPawn;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.GetPawnFromInstigator
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor* InActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AFortPlayerPawn* OutPawn (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UGAB_GenericApplyKnockback_C::GetPawnFromInstigator(class AActor* InActor, class AFortPlayerPawn** OutPawn)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "GetPawnFromInstigator");
Params::GAB_GenericApplyKnockback_C_GetPawnFromInstigator Parms{};
Parms.InActor = InActor;
UObject::ProcessEvent(Func, &Parms);
if (OutPawn != nullptr)
*OutPawn = Parms.OutPawn;
}
// Function GAB_GenericApplyKnockback.GAB_GenericApplyKnockback_C.DoesUseInstagorInsteadOfImpulseDirection
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// struct FGameplayEffectContextHandle EffectContext (BlueprintVisible, BlueprintReadOnly, Parm)
// class UObject* OptionalObject (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool Value (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UGAB_GenericApplyKnockback_C::DoesUseInstagorInsteadOfImpulseDirection(const struct FGameplayEffectContextHandle& EffectContext, class UObject* OptionalObject, bool* Value)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GAB_GenericApplyKnockback_C", "DoesUseInstagorInsteadOfImpulseDirection");
Params::GAB_GenericApplyKnockback_C_DoesUseInstagorInsteadOfImpulseDirection Parms{};
Parms.EffectContext = std::move(EffectContext);
Parms.OptionalObject = OptionalObject;
UObject::ProcessEvent(Func, &Parms);
if (Value != nullptr)
*Value = Parms.Value;
}
}