Files
UnrealEvent/Aeon-740/SDK/FullPartyMember_functions.cpp
2024-10-18 01:01:36 +01:00

443 lines
14 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: FullPartyMember
#include "Basic.hpp"
#include "FullPartyMember_classes.hpp"
#include "FullPartyMember_parameters.hpp"
namespace SDK
{
// Function FullPartyMember.FullPartyMember_C.ExecuteUbergraph_FullPartyMember
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UFullPartyMember_C::ExecuteUbergraph_FullPartyMember(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "ExecuteUbergraph_FullPartyMember");
Params::FullPartyMember_C_ExecuteUbergraph_FullPartyMember Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function FullPartyMember.FullPartyMember_C.OnPlayerAttributesChanged
// (Event, Public, BlueprintEvent)
void UFullPartyMember_C::OnPlayerAttributesChanged()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "OnPlayerAttributesChanged");
UObject::ProcessEvent(Func, nullptr);
}
// Function FullPartyMember.FullPartyMember_C.OnPlayerInfoChanged
// (Event, Public, BlueprintEvent)
// Parameters:
// struct FFortTeamMemberInfo NewInfo (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
void UFullPartyMember_C::OnPlayerInfoChanged(const struct FFortTeamMemberInfo& NewInfo)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "OnPlayerInfoChanged");
Params::FullPartyMember_C_OnPlayerInfoChanged Parms{};
Parms.NewInfo = std::move(NewInfo);
UObject::ProcessEvent(Func, &Parms);
}
// Function FullPartyMember.FullPartyMember_C.Destruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UFullPartyMember_C::Destruct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "Destruct");
UObject::ProcessEvent(Func, nullptr);
}
// Function FullPartyMember.FullPartyMember_C.OnClicked
// (BlueprintCallable, BlueprintEvent)
void UFullPartyMember_C::OnClicked()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "OnClicked");
UObject::ProcessEvent(Func, nullptr);
}
// Function FullPartyMember.FullPartyMember_C.PreConstruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
// bool IsDesignTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UFullPartyMember_C::PreConstruct(bool IsDesignTime)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "PreConstruct");
Params::FullPartyMember_C_PreConstruct Parms{};
Parms.IsDesignTime = IsDesignTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function FullPartyMember.FullPartyMember_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UFullPartyMember_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function FullPartyMember.FullPartyMember_C.DialogResult_1F64669049EA0B1762273C8ED9CBB619
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// EFortDialogResult Result (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName ResultName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UFullPartyMember_C::DialogResult_1F64669049EA0B1762273C8ED9CBB619(EFortDialogResult Result, class FName ResultName)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "DialogResult_1F64669049EA0B1762273C8ED9CBB619");
Params::FullPartyMember_C_DialogResult_1F64669049EA0B1762273C8ED9CBB619 Parms{};
Parms.Result = Result;
Parms.ResultName = ResultName;
UObject::ProcessEvent(Func, &Parms);
}
// Function FullPartyMember.FullPartyMember_C.UpdateMemberInfo
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FFortTeamMemberInfo NewMemberInfo (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
void UFullPartyMember_C::UpdateMemberInfo(const struct FFortTeamMemberInfo& NewMemberInfo)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "UpdateMemberInfo");
Params::FullPartyMember_C_UpdateMemberInfo Parms{};
Parms.NewMemberInfo = std::move(NewMemberInfo);
UObject::ProcessEvent(Func, &Parms);
}
// Function FullPartyMember.FullPartyMember_C.ShowOpen
// (Public, BlueprintCallable, BlueprintEvent)
void UFullPartyMember_C::ShowOpen()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "ShowOpen");
UObject::ProcessEvent(Func, nullptr);
}
// Function FullPartyMember.FullPartyMember_C.ShowConnecting
// (Public, BlueprintCallable, BlueprintEvent)
void UFullPartyMember_C::ShowConnecting()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "ShowConnecting");
UObject::ProcessEvent(Func, nullptr);
}
// Function FullPartyMember.FullPartyMember_C.ShowConnected
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UFullPartyMember_C::ShowConnected()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "ShowConnected");
UObject::ProcessEvent(Func, nullptr);
}
// Function FullPartyMember.FullPartyMember_C.UpdateDimensions
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FVector2D NewDimensions (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UFullPartyMember_C::UpdateDimensions(const struct FVector2D& NewDimensions)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "UpdateDimensions");
Params::FullPartyMember_C_UpdateDimensions Parms{};
Parms.NewDimensions = std::move(NewDimensions);
UObject::ProcessEvent(Func, &Parms);
}
// Function FullPartyMember.FullPartyMember_C.Initialize
// (Public, BlueprintCallable, BlueprintEvent)
void UFullPartyMember_C::Initialize()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "Initialize");
UObject::ProcessEvent(Func, nullptr);
}
// Function FullPartyMember.FullPartyMember_C.DuplicateConnectedWidget
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFullPartyMemberConnected_C* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UFullPartyMemberConnected_C* UFullPartyMember_C::DuplicateConnectedWidget()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "DuplicateConnectedWidget");
Params::FullPartyMember_C_DuplicateConnectedWidget Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function FullPartyMember.FullPartyMember_C.UpdateLocalPlayerAction
// (Public, BlueprintCallable, BlueprintEvent)
void UFullPartyMember_C::UpdateLocalPlayerAction()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "UpdateLocalPlayerAction");
UObject::ProcessEvent(Func, nullptr);
}
// Function FullPartyMember.FullPartyMember_C.HandleLocalPlayerActionsResult
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// EFortDialogResult Result (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName ResultName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UFullPartyMember_C::HandleLocalPlayerActionsResult(EFortDialogResult Result, class FName ResultName)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "HandleLocalPlayerActionsResult");
Params::FullPartyMember_C_HandleLocalPlayerActionsResult Parms{};
Parms.Result = Result;
Parms.ResultName = ResultName;
UObject::ProcessEvent(Func, &Parms);
}
// Function FullPartyMember.FullPartyMember_C.MakeLocalPlayerConfirmActions
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool LocalPlayerAlone (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// TArray<struct FConfirmationDialogAction>OutConfirmActions (Parm, OutParm, ZeroConstructor)
void UFullPartyMember_C::MakeLocalPlayerConfirmActions(bool LocalPlayerAlone, TArray<struct FConfirmationDialogAction>* OutConfirmActions)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "MakeLocalPlayerConfirmActions");
Params::FullPartyMember_C_MakeLocalPlayerConfirmActions Parms{};
Parms.LocalPlayerAlone = LocalPlayerAlone;
UObject::ProcessEvent(Func, &Parms);
if (OutConfirmActions != nullptr)
*OutConfirmActions = std::move(Parms.OutConfirmActions);
}
// Function FullPartyMember.FullPartyMember_C.InitializeConnectedWidget
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFullPartyMemberConnected_C* ConnectedWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UFullPartyMember_C::InitializeConnectedWidget(class UFullPartyMemberConnected_C* ConnectedWidget)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "InitializeConnectedWidget");
Params::FullPartyMember_C_InitializeConnectedWidget Parms{};
Parms.ConnectedWidget = ConnectedWidget;
UObject::ProcessEvent(Func, &Parms);
}
// Function FullPartyMember.FullPartyMember_C.UpdateStatDisplays
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UFullPartyMember_C::UpdateStatDisplays()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "UpdateStatDisplays");
UObject::ProcessEvent(Func, nullptr);
}
// Function FullPartyMember.FullPartyMember_C.SetStatDisplayStyle
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UClass* InStyle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UFullPartyMember_C::SetStatDisplayStyle(class UClass* InStyle)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "SetStatDisplayStyle");
Params::FullPartyMember_C_SetStatDisplayStyle Parms{};
Parms.InStyle = InStyle;
UObject::ProcessEvent(Func, &Parms);
}
// Function FullPartyMember.FullPartyMember_C.SetSecondaryStatDisplayVisibility
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// ESlateVisibility InVisibility (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UFullPartyMember_C::SetSecondaryStatDisplayVisibility(ESlateVisibility InVisibility)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "SetSecondaryStatDisplayVisibility");
Params::FullPartyMember_C_SetSecondaryStatDisplayVisibility Parms{};
Parms.InVisibility = InVisibility;
UObject::ProcessEvent(Func, &Parms);
}
// Function FullPartyMember.FullPartyMember_C.HighlightEmptyBanner
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool BannerIsHighlighted (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UFullPartyMember_C::HighlightEmptyBanner(bool BannerIsHighlighted)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "HighlightEmptyBanner");
Params::FullPartyMember_C_HighlightEmptyBanner Parms{};
Parms.BannerIsHighlighted = BannerIsHighlighted;
UObject::ProcessEvent(Func, &Parms);
}
// Function FullPartyMember.FullPartyMember_C.UpdateBang
// (Public, BlueprintCallable, BlueprintEvent)
void UFullPartyMember_C::UpdateBang()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FullPartyMember_C", "UpdateBang");
UObject::ProcessEvent(Func, nullptr);
}
}