mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
105 lines
3.0 KiB
C++
105 lines
3.0 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: Frontend_HeroLoadout
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#include "Basic.hpp"
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#include "Frontend_HeroLoadout_classes.hpp"
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#include "Frontend_HeroLoadout_parameters.hpp"
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namespace SDK
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{
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// Function Frontend_HeroLoadout.Frontend_HeroLoadout_C.ExecuteUbergraph_Frontend_HeroLoadout
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void AFrontend_HeroLoadout_C::ExecuteUbergraph_Frontend_HeroLoadout(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Frontend_HeroLoadout_C", "ExecuteUbergraph_Frontend_HeroLoadout");
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Params::Frontend_HeroLoadout_C_ExecuteUbergraph_Frontend_HeroLoadout Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function Frontend_HeroLoadout.Frontend_HeroLoadout_C.HandleFrontendCameraChanged
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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// EFrontEndCamera NewCamera (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// EFrontEndCamera OldCamera (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void AFrontend_HeroLoadout_C::HandleFrontendCameraChanged(EFrontEndCamera NewCamera, EFrontEndCamera OldCamera)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Frontend_HeroLoadout_C", "HandleFrontendCameraChanged");
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Params::Frontend_HeroLoadout_C_HandleFrontendCameraChanged Parms{};
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Parms.NewCamera = NewCamera;
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Parms.OldCamera = OldCamera;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function Frontend_HeroLoadout.Frontend_HeroLoadout_C.Command - Transform
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// (BlueprintCallable, BlueprintEvent)
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void AFrontend_HeroLoadout_C::Command_Minus_Transform()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Frontend_HeroLoadout_C", "Command - Transform");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Frontend_HeroLoadout.Frontend_HeroLoadout_C.HeroLoadout - Transfrom
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// (BlueprintCallable, BlueprintEvent)
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void AFrontend_HeroLoadout_C::HeroLoadout_Minus_Transfrom()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Frontend_HeroLoadout_C", "HeroLoadout - Transfrom");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Frontend_HeroLoadout.Frontend_HeroLoadout_C.ReceiveBeginPlay
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// (Event, Protected, BlueprintEvent)
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void AFrontend_HeroLoadout_C::ReceiveBeginPlay()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Frontend_HeroLoadout_C", "ReceiveBeginPlay");
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UObject::ProcessEvent(Func, nullptr);
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}
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}
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