Files
UnrealEvent/Aeon-740/SDK/Frontend_HeroLoadout_functions.cpp
2024-10-18 01:01:36 +01:00

105 lines
3.0 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: Frontend_HeroLoadout
#include "Basic.hpp"
#include "Frontend_HeroLoadout_classes.hpp"
#include "Frontend_HeroLoadout_parameters.hpp"
namespace SDK
{
// Function Frontend_HeroLoadout.Frontend_HeroLoadout_C.ExecuteUbergraph_Frontend_HeroLoadout
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AFrontend_HeroLoadout_C::ExecuteUbergraph_Frontend_HeroLoadout(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Frontend_HeroLoadout_C", "ExecuteUbergraph_Frontend_HeroLoadout");
Params::Frontend_HeroLoadout_C_ExecuteUbergraph_Frontend_HeroLoadout Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function Frontend_HeroLoadout.Frontend_HeroLoadout_C.HandleFrontendCameraChanged
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// EFrontEndCamera NewCamera (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// EFrontEndCamera OldCamera (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AFrontend_HeroLoadout_C::HandleFrontendCameraChanged(EFrontEndCamera NewCamera, EFrontEndCamera OldCamera)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Frontend_HeroLoadout_C", "HandleFrontendCameraChanged");
Params::Frontend_HeroLoadout_C_HandleFrontendCameraChanged Parms{};
Parms.NewCamera = NewCamera;
Parms.OldCamera = OldCamera;
UObject::ProcessEvent(Func, &Parms);
}
// Function Frontend_HeroLoadout.Frontend_HeroLoadout_C.Command - Transform
// (BlueprintCallable, BlueprintEvent)
void AFrontend_HeroLoadout_C::Command_Minus_Transform()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Frontend_HeroLoadout_C", "Command - Transform");
UObject::ProcessEvent(Func, nullptr);
}
// Function Frontend_HeroLoadout.Frontend_HeroLoadout_C.HeroLoadout - Transfrom
// (BlueprintCallable, BlueprintEvent)
void AFrontend_HeroLoadout_C::HeroLoadout_Minus_Transfrom()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Frontend_HeroLoadout_C", "HeroLoadout - Transfrom");
UObject::ProcessEvent(Func, nullptr);
}
// Function Frontend_HeroLoadout.Frontend_HeroLoadout_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)
void AFrontend_HeroLoadout_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Frontend_HeroLoadout_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
}