Files
UnrealEvent/Aeon-740/SDK/Frontend_Command_Hero_Camera_functions.cpp
2024-10-18 01:01:36 +01:00

97 lines
2.5 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: Frontend_Command_Hero_Camera
#include "Basic.hpp"
#include "Frontend_Command_Hero_Camera_classes.hpp"
#include "Frontend_Command_Hero_Camera_parameters.hpp"
namespace SDK
{
// Function Frontend_Command_Hero_Camera.Frontend_Command_Hero_Camera_C.ExecuteUbergraph_Frontend_Command_Hero_Camera
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AFrontend_Command_Hero_Camera_C::ExecuteUbergraph_Frontend_Command_Hero_Camera(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Frontend_Command_Hero_Camera_C", "ExecuteUbergraph_Frontend_Command_Hero_Camera");
Params::Frontend_Command_Hero_Camera_C_ExecuteUbergraph_Frontend_Command_Hero_Camera Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function Frontend_Command_Hero_Camera.Frontend_Command_Hero_Camera_C.CustomEvent
// (BlueprintCallable, BlueprintEvent)
void AFrontend_Command_Hero_Camera_C::CustomEvent()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Frontend_Command_Hero_Camera_C", "CustomEvent");
UObject::ProcessEvent(Func, nullptr);
}
// Function Frontend_Command_Hero_Camera.Frontend_Command_Hero_Camera_C.OnActivated
// (Event, Public, BlueprintEvent)
void AFrontend_Command_Hero_Camera_C::OnActivated()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Frontend_Command_Hero_Camera_C", "OnActivated");
UObject::ProcessEvent(Func, nullptr);
}
// Function Frontend_Command_Hero_Camera.Frontend_Command_Hero_Camera_C.OnDeactivated
// (Event, Public, BlueprintEvent)
void AFrontend_Command_Hero_Camera_C::OnDeactivated()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Frontend_Command_Hero_Camera_C", "OnDeactivated");
UObject::ProcessEvent(Func, nullptr);
}
// Function Frontend_Command_Hero_Camera.Frontend_Command_Hero_Camera_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void AFrontend_Command_Hero_Camera_C::UserConstructionScript()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Frontend_Command_Hero_Camera_C", "UserConstructionScript");
UObject::ProcessEvent(Func, nullptr);
}
}