Files
UnrealEvent/Aeon-740/SDK/FrontEnd_functions.cpp
2024-10-18 01:01:36 +01:00

107 lines
2.8 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: Frontend
#include "Basic.hpp"
#include "Frontend_classes.hpp"
#include "Frontend_parameters.hpp"
namespace SDK
{
// Function Frontend.FrontEnd_C.ExecuteUbergraph_FrontEnd
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AFrontEnd_C::ExecuteUbergraph_FrontEnd(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FrontEnd_C", "ExecuteUbergraph_FrontEnd");
Params::FrontEnd_C_ExecuteUbergraph_FrontEnd Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function Frontend.FrontEnd_C.OnMatchStarted
// (BlueprintAuthorityOnly, Event, Public, BlueprintEvent)
void AFrontEnd_C::OnMatchStarted()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FrontEnd_C", "OnMatchStarted");
UObject::ProcessEvent(Func, nullptr);
}
// Function Frontend.FrontEnd_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)
void AFrontEnd_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FrontEnd_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function Frontend.FrontEnd_C.EnableTutorial
// (BlueprintCallable, BlueprintEvent)
void AFrontEnd_C::EnableTutorial()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FrontEnd_C", "EnableTutorial");
UObject::ProcessEvent(Func, nullptr);
}
// Function Frontend.FrontEnd_C.PlaySpeech
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FString Filename (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
// int32 SampleRate (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class USoundWave* AssetFile (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AFrontEnd_C::PlaySpeech(const class FString& Filename, int32 SampleRate, class USoundWave* AssetFile)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FrontEnd_C", "PlaySpeech");
Params::FrontEnd_C_PlaySpeech Parms{};
Parms.Filename = std::move(Filename);
Parms.SampleRate = SampleRate;
Parms.AssetFile = AssetFile;
UObject::ProcessEvent(Func, &Parms);
}
}