mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
107 lines
2.8 KiB
C++
107 lines
2.8 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: Frontend
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#include "Basic.hpp"
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#include "Frontend_classes.hpp"
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#include "Frontend_parameters.hpp"
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namespace SDK
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{
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// Function Frontend.FrontEnd_C.ExecuteUbergraph_FrontEnd
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// (Final, UbergraphFunction)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void AFrontEnd_C::ExecuteUbergraph_FrontEnd(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FrontEnd_C", "ExecuteUbergraph_FrontEnd");
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Params::FrontEnd_C_ExecuteUbergraph_FrontEnd Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function Frontend.FrontEnd_C.OnMatchStarted
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// (BlueprintAuthorityOnly, Event, Public, BlueprintEvent)
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void AFrontEnd_C::OnMatchStarted()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FrontEnd_C", "OnMatchStarted");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Frontend.FrontEnd_C.ReceiveBeginPlay
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// (Event, Protected, BlueprintEvent)
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void AFrontEnd_C::ReceiveBeginPlay()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FrontEnd_C", "ReceiveBeginPlay");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Frontend.FrontEnd_C.EnableTutorial
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// (BlueprintCallable, BlueprintEvent)
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void AFrontEnd_C::EnableTutorial()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FrontEnd_C", "EnableTutorial");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Frontend.FrontEnd_C.PlaySpeech
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class FString Filename (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
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// int32 SampleRate (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class USoundWave* AssetFile (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void AFrontEnd_C::PlaySpeech(const class FString& Filename, int32 SampleRate, class USoundWave* AssetFile)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FrontEnd_C", "PlaySpeech");
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Params::FrontEnd_C_PlaySpeech Parms{};
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Parms.Filename = std::move(Filename);
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Parms.SampleRate = SampleRate;
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Parms.AssetFile = AssetFile;
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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