Files
UnrealEvent/Aeon-740/SDK/FriendCodeEntry_functions.cpp
2024-10-18 01:01:36 +01:00

97 lines
2.2 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: FriendCodeEntry
#include "Basic.hpp"
#include "FriendCodeEntry_classes.hpp"
#include "FriendCodeEntry_parameters.hpp"
namespace SDK
{
// Function FriendCodeEntry.FriendCodeEntry_C.ExecuteUbergraph_FriendCodeEntry
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UFriendCodeEntry_C::ExecuteUbergraph_FriendCodeEntry(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FriendCodeEntry_C", "ExecuteUbergraph_FriendCodeEntry");
Params::FriendCodeEntry_C_ExecuteUbergraph_FriendCodeEntry Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function FriendCodeEntry.FriendCodeEntry_C.BP_OnClicked
// (Event, Protected, BlueprintEvent)
void UFriendCodeEntry_C::BP_OnClicked()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FriendCodeEntry_C", "BP_OnClicked");
UObject::ProcessEvent(Func, nullptr);
}
// Function FriendCodeEntry.FriendCodeEntry_C.SetUsedDisplayState
// (BlueprintCallable, BlueprintEvent)
void UFriendCodeEntry_C::SetUsedDisplayState()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FriendCodeEntry_C", "SetUsedDisplayState");
UObject::ProcessEvent(Func, nullptr);
}
// Function FriendCodeEntry.FriendCodeEntry_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UFriendCodeEntry_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FriendCodeEntry_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function FriendCodeEntry.FriendCodeEntry_C.SetupMIDs
// (Public, BlueprintCallable, BlueprintEvent)
void UFriendCodeEntry_C::SetupMIDs()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FriendCodeEntry_C", "SetupMIDs");
UObject::ProcessEvent(Func, nullptr);
}
}