mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-09-02 19:24:04 +00:00
210 lines
6.1 KiB
C++
210 lines
6.1 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: FortHeroSupportPerkWidget
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#include "Basic.hpp"
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#include "FortHeroSupportPerkWidget_classes.hpp"
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#include "FortHeroSupportPerkWidget_parameters.hpp"
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namespace SDK
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{
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// Function FortHeroSupportPerkWidget.FortHeroSupportPerkWidget_C.ExecuteUbergraph_FortHeroSupportPerkWidget
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// (Final, UbergraphFunction)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UFortHeroSupportPerkWidget_C::ExecuteUbergraph_FortHeroSupportPerkWidget(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FortHeroSupportPerkWidget_C", "ExecuteUbergraph_FortHeroSupportPerkWidget");
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Params::FortHeroSupportPerkWidget_C_ExecuteUbergraph_FortHeroSupportPerkWidget Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function FortHeroSupportPerkWidget.FortHeroSupportPerkWidget_C.OnStateChanged
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// (Event, Public, BlueprintEvent)
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void UFortHeroSupportPerkWidget_C::OnStateChanged()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FortHeroSupportPerkWidget_C", "OnStateChanged");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function FortHeroSupportPerkWidget.FortHeroSupportPerkWidget_C.Construct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void UFortHeroSupportPerkWidget_C::Construct()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FortHeroSupportPerkWidget_C", "Construct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function FortHeroSupportPerkWidget.FortHeroSupportPerkWidget_C.OnSupportTypeUpdated
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// (Event, Public, BlueprintEvent)
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void UFortHeroSupportPerkWidget_C::OnSupportTypeUpdated()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FortHeroSupportPerkWidget_C", "OnSupportTypeUpdated");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function FortHeroSupportPerkWidget.FortHeroSupportPerkWidget_C.OnHeroUpdated
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// (Event, Public, BlueprintEvent)
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void UFortHeroSupportPerkWidget_C::OnHeroUpdated()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FortHeroSupportPerkWidget_C", "OnHeroUpdated");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function FortHeroSupportPerkWidget.FortHeroSupportPerkWidget_C.Update
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool Param_DisplayedOutsideOfHeroSquad (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// EFortSupportBonusType TargetedSupportType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UFortHeroSupportPerkWidget_C::Update(bool Param_DisplayedOutsideOfHeroSquad, EFortSupportBonusType TargetedSupportType)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FortHeroSupportPerkWidget_C", "Update");
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Params::FortHeroSupportPerkWidget_C_Update Parms{};
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Parms.Param_DisplayedOutsideOfHeroSquad = Param_DisplayedOutsideOfHeroSquad;
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Parms.TargetedSupportType = TargetedSupportType;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function FortHeroSupportPerkWidget.FortHeroSupportPerkWidget_C.UpdateVisibility
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// (Public, BlueprintCallable, BlueprintEvent)
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void UFortHeroSupportPerkWidget_C::UpdateVisibility()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FortHeroSupportPerkWidget_C", "UpdateVisibility");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function FortHeroSupportPerkWidget.FortHeroSupportPerkWidget_C.UpdateLockedVisibility
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// (Public, BlueprintCallable, BlueprintEvent)
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void UFortHeroSupportPerkWidget_C::UpdateLockedVisibility()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FortHeroSupportPerkWidget_C", "UpdateLockedVisibility");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function FortHeroSupportPerkWidget.FortHeroSupportPerkWidget_C.UpdateActiveDisplay
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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void UFortHeroSupportPerkWidget_C::UpdateActiveDisplay()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FortHeroSupportPerkWidget_C", "UpdateActiveDisplay");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function FortHeroSupportPerkWidget.FortHeroSupportPerkWidget_C.UpdateEmptyVisibility
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// (Public, BlueprintCallable, BlueprintEvent)
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void UFortHeroSupportPerkWidget_C::UpdateEmptyVisibility()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FortHeroSupportPerkWidget_C", "UpdateEmptyVisibility");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function FortHeroSupportPerkWidget.FortHeroSupportPerkWidget_C.UpdateComparisonVisibility
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// (Public, BlueprintCallable, BlueprintEvent)
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void UFortHeroSupportPerkWidget_C::UpdateComparisonVisibility()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FortHeroSupportPerkWidget_C", "UpdateComparisonVisibility");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function FortHeroSupportPerkWidget.FortHeroSupportPerkWidget_C.IsInInvalidSlot
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
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// Parameters:
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// bool InInvalidSlot (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UFortHeroSupportPerkWidget_C::IsInInvalidSlot(bool* InInvalidSlot)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FortHeroSupportPerkWidget_C", "IsInInvalidSlot");
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Params::FortHeroSupportPerkWidget_C_IsInInvalidSlot Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (InInvalidSlot != nullptr)
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*InInvalidSlot = Parms.InInvalidSlot;
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}
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}
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