mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
48 lines
1010 B
C++
48 lines
1010 B
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: FortAnimNotify_Interface_Interface
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#include "Basic.hpp"
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#include "FortAnimNotify_Interface_Interface_classes.hpp"
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namespace SDK
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{
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// Function FortAnimNotify_Interface_Interface.FortAnimNotify_Interface_Interface_C.TrailOff
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// (Public, BlueprintCallable, BlueprintEvent)
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void IFortAnimNotify_Interface_Interface_C::TrailOff()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FortAnimNotify_Interface_Interface_C", "TrailOff");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function FortAnimNotify_Interface_Interface.FortAnimNotify_Interface_Interface_C.TrailOn
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// (Public, BlueprintCallable, BlueprintEvent)
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void IFortAnimNotify_Interface_Interface_C::TrailOn()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FortAnimNotify_Interface_Interface_C", "TrailOn");
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UObject::ProcessEvent(Func, nullptr);
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}
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}
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