Files
UnrealEvent/Aeon-740/SDK/F_MED_Weaponsmith_AnimBP_functions.cpp
2024-10-18 01:01:36 +01:00

61 lines
1.7 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: F_MED_Weaponsmith_AnimBP
#include "Basic.hpp"
#include "F_MED_Weaponsmith_AnimBP_classes.hpp"
#include "F_MED_Weaponsmith_AnimBP_parameters.hpp"
namespace SDK
{
// Function F_MED_Weaponsmith_AnimBP.F_MED_Weaponsmith_AnimBP_C.ExecuteUbergraph_F_MED_Weaponsmith_AnimBP
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UF_MED_Weaponsmith_AnimBP_C::ExecuteUbergraph_F_MED_Weaponsmith_AnimBP(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("F_MED_Weaponsmith_AnimBP_C", "ExecuteUbergraph_F_MED_Weaponsmith_AnimBP");
Params::F_MED_Weaponsmith_AnimBP_C_ExecuteUbergraph_F_MED_Weaponsmith_AnimBP Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function F_MED_Weaponsmith_AnimBP.F_MED_Weaponsmith_AnimBP_C.BlueprintUpdateAnimation
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaTimeX (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UF_MED_Weaponsmith_AnimBP_C::BlueprintUpdateAnimation(float DeltaTimeX)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("F_MED_Weaponsmith_AnimBP_C", "BlueprintUpdateAnimation");
Params::F_MED_Weaponsmith_AnimBP_C_BlueprintUpdateAnimation Parms{};
Parms.DeltaTimeX = DeltaTimeX;
UObject::ProcessEvent(Func, &Parms);
}
}