Files
UnrealEvent/Aeon-740/SDK/EventScoreRow_functions.cpp
2024-10-18 01:01:36 +01:00

83 lines
2.3 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: EventScoreRow
#include "Basic.hpp"
#include "EventScoreRow_classes.hpp"
#include "EventScoreRow_parameters.hpp"
namespace SDK
{
// Function EventScoreRow.EventScoreRow_C.ExecuteUbergraph_EventScoreRow
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UEventScoreRow_C::ExecuteUbergraph_EventScoreRow(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("EventScoreRow_C", "ExecuteUbergraph_EventScoreRow");
Params::EventScoreRow_C_ExecuteUbergraph_EventScoreRow Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function EventScoreRow.EventScoreRow_C.PreConstruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
// bool IsDesignTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UEventScoreRow_C::PreConstruct(bool IsDesignTime)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("EventScoreRow_C", "PreConstruct");
Params::EventScoreRow_C_PreConstruct Parms{};
Parms.IsDesignTime = IsDesignTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function EventScoreRow.EventScoreRow_C.SetData
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FText Label (BlueprintVisible, BlueprintReadOnly, Parm)
// int32 Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UEventScoreRow_C::SetData(const class FText& Label, int32 Value)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("EventScoreRow_C", "SetData");
Params::EventScoreRow_C_SetData Parms{};
Parms.Label = std::move(Label);
Parms.Value = Value;
UObject::ProcessEvent(Func, &Parms);
}
}