mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
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49 lines
1.8 KiB
C++
49 lines
1.8 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: EventScoreBigStat
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#include "Basic.hpp"
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#include "EventScoreBigStat_classes.hpp"
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#include "EventScoreBigStat_parameters.hpp"
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namespace SDK
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{
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// Function EventScoreBigStat.EventScoreBigStat_C.SetData
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class FText Label (BlueprintVisible, BlueprintReadOnly, Parm)
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// int32 Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// int32 ValueContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class FText FormatterText (BlueprintVisible, BlueprintReadOnly, Parm)
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// struct FFortTournamentDisplayInfo Tournament_Display_Info (BlueprintVisible, BlueprintReadOnly, Parm)
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void UEventScoreBigStat_C::SetData(const class FText& Label, int32 Value, int32 ValueContext, const class FText& FormatterText, const struct FFortTournamentDisplayInfo& Tournament_Display_Info)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("EventScoreBigStat_C", "SetData");
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Params::EventScoreBigStat_C_SetData Parms{};
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Parms.Label = std::move(Label);
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Parms.Value = Value;
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Parms.ValueContext = ValueContext;
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Parms.FormatterText = std::move(FormatterText);
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Parms.Tournament_Display_Info = std::move(Tournament_Display_Info);
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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