mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
75 lines
1.9 KiB
C++
75 lines
1.9 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: EventRewardToken
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#include "Basic.hpp"
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#include "EventRewardToken_classes.hpp"
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#include "EventRewardToken_parameters.hpp"
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namespace SDK
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{
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// Function EventRewardToken.EventRewardToken_C.ExecuteUbergraph_EventRewardToken
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UEventRewardToken_C::ExecuteUbergraph_EventRewardToken(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("EventRewardToken_C", "ExecuteUbergraph_EventRewardToken");
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Params::EventRewardToken_C_ExecuteUbergraph_EventRewardToken Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function EventRewardToken.EventRewardToken_C.RefreshDataBP
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// (Event, Protected, BlueprintEvent)
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void UEventRewardToken_C::RefreshDataBP()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("EventRewardToken_C", "RefreshDataBP");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function EventRewardToken.EventRewardToken_C.SetEventTokenRewarded
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class FString EventToken (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
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void UEventRewardToken_C::SetEventTokenRewarded(const class FString& EventToken)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("EventRewardToken_C", "SetEventTokenRewarded");
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Params::EventRewardToken_C_SetEventTokenRewarded Parms{};
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Parms.EventToken = std::move(EventToken);
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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