Files
UnrealEvent/Aeon-740/SDK/EventLeaderboardEntry_functions.cpp
2024-10-18 01:01:36 +01:00

197 lines
5.9 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: EventLeaderboardEntry
#include "Basic.hpp"
#include "EventLeaderboardEntry_classes.hpp"
#include "EventLeaderboardEntry_parameters.hpp"
namespace SDK
{
// Function EventLeaderboardEntry.EventLeaderboardEntry_C.ExecuteUbergraph_EventLeaderboardEntry
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UEventLeaderboardEntry_C::ExecuteUbergraph_EventLeaderboardEntry(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("EventLeaderboardEntry_C", "ExecuteUbergraph_EventLeaderboardEntry");
Params::EventLeaderboardEntry_C_ExecuteUbergraph_EventLeaderboardEntry Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function EventLeaderboardEntry.EventLeaderboardEntry_C.OnTeammateDisplayNameAdded
// (Event, Protected, BlueprintEvent)
// Parameters:
// class UFortEventLeaderboardEntryData* LeaderboardEntryData (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UEventLeaderboardEntry_C::OnTeammateDisplayNameAdded(const class UFortEventLeaderboardEntryData* LeaderboardEntryData)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("EventLeaderboardEntry_C", "OnTeammateDisplayNameAdded");
Params::EventLeaderboardEntry_C_OnTeammateDisplayNameAdded Parms{};
Parms.LeaderboardEntryData = LeaderboardEntryData;
UObject::ProcessEvent(Func, &Parms);
}
// Function EventLeaderboardEntry.EventLeaderboardEntry_C.EventColorize
// (BlueprintCallable, BlueprintEvent)
void UEventLeaderboardEntry_C::EventColorize()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("EventLeaderboardEntry_C", "EventColorize");
UObject::ProcessEvent(Func, nullptr);
}
// Function EventLeaderboardEntry.EventLeaderboardEntry_C.EventStyleEntry
// (BlueprintCallable, BlueprintEvent)
void UEventLeaderboardEntry_C::EventStyleEntry()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("EventLeaderboardEntry_C", "EventStyleEntry");
UObject::ProcessEvent(Func, nullptr);
}
// Function EventLeaderboardEntry.EventLeaderboardEntry_C.BP_OnDeselected
// (Event, Protected, BlueprintEvent)
void UEventLeaderboardEntry_C::BP_OnDeselected()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("EventLeaderboardEntry_C", "BP_OnDeselected");
UObject::ProcessEvent(Func, nullptr);
}
// Function EventLeaderboardEntry.EventLeaderboardEntry_C.BP_OnSelected
// (Event, Protected, BlueprintEvent)
void UEventLeaderboardEntry_C::BP_OnSelected()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("EventLeaderboardEntry_C", "BP_OnSelected");
UObject::ProcessEvent(Func, nullptr);
}
// Function EventLeaderboardEntry.EventLeaderboardEntry_C.OnListItemObjectSet
// (Event, Protected, BlueprintEvent)
// Parameters:
// class UObject* ListItemObject (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UEventLeaderboardEntry_C::OnListItemObjectSet(class UObject* ListItemObject)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("EventLeaderboardEntry_C", "OnListItemObjectSet");
Params::EventLeaderboardEntry_C_OnListItemObjectSet Parms{};
Parms.ListItemObject = ListItemObject;
UObject::ProcessEvent(Func, &Parms);
}
// Function EventLeaderboardEntry.EventLeaderboardEntry_C.PreConstruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
// bool IsDesignTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UEventLeaderboardEntry_C::PreConstruct(bool IsDesignTime)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("EventLeaderboardEntry_C", "PreConstruct");
Params::EventLeaderboardEntry_C_PreConstruct Parms{};
Parms.IsDesignTime = IsDesignTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function EventLeaderboardEntry.EventLeaderboardEntry_C.SetEntryDetails
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortEventLeaderboardEntryData* EntryData (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UEventLeaderboardEntry_C::SetEntryDetails(class UFortEventLeaderboardEntryData* EntryData)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("EventLeaderboardEntry_C", "SetEntryDetails");
Params::EventLeaderboardEntry_C_SetEntryDetails Parms{};
Parms.EntryData = EntryData;
UObject::ProcessEvent(Func, &Parms);
}
// Function EventLeaderboardEntry.EventLeaderboardEntry_C.SetTeamDisplayNames
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortEventLeaderboardEntryData* Entry_Data (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UEventLeaderboardEntry_C::SetTeamDisplayNames(class UFortEventLeaderboardEntryData* Entry_Data)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("EventLeaderboardEntry_C", "SetTeamDisplayNames");
Params::EventLeaderboardEntry_C_SetTeamDisplayNames Parms{};
Parms.Entry_Data = Entry_Data;
UObject::ProcessEvent(Func, &Parms);
}
}