Files
UnrealEvent/Aeon-740/SDK/EsportsCameraClient_functions.cpp
2024-10-18 01:01:36 +01:00

141 lines
4.1 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: EsportsCameraClient
#include "Basic.hpp"
#include "EsportsCameraClient_classes.hpp"
#include "EsportsCameraClient_parameters.hpp"
namespace SDK
{
// Function EsportsCameraClient.EsportsCameraClient.HasDynamicMaterial
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool AEsportsCameraClient::HasDynamicMaterial()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("EsportsCameraClient", "HasDynamicMaterial");
Params::EsportsCameraClient_HasDynamicMaterial Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function EsportsCameraClient.EsportsCameraClient.IsPlatformEnabled
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool AEsportsCameraClient::IsPlatformEnabled()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("EsportsCameraClient", "IsPlatformEnabled");
Params::EsportsCameraClient_IsPlatformEnabled Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function EsportsCameraClient.EsportsCameraClient.IsPlayingWebMovie
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool AEsportsCameraClient::IsPlayingWebMovie()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("EsportsCameraClient", "IsPlayingWebMovie");
Params::EsportsCameraClient_IsPlayingWebMovie Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function EsportsCameraClient.EsportsCameraClient.SetDynamicMaterial
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UMaterialInstanceDynamic* MaterialInstanceDynamic (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void AEsportsCameraClient::SetDynamicMaterial(class UMaterialInstanceDynamic* MaterialInstanceDynamic)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("EsportsCameraClient", "SetDynamicMaterial");
Params::EsportsCameraClient_SetDynamicMaterial Parms{};
Parms.MaterialInstanceDynamic = MaterialInstanceDynamic;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function EsportsCameraClient.EsportsCameraStatusBase.FollowedPlayerChanged
// (Event, Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AEsportsCameraClient* InEsportsCameraClient (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UEsportsCameraStatusBase::FollowedPlayerChanged(class AEsportsCameraClient* InEsportsCameraClient)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("EsportsCameraStatusBase", "FollowedPlayerChanged");
Params::EsportsCameraStatusBase_FollowedPlayerChanged Parms{};
Parms.InEsportsCameraClient = InEsportsCameraClient;
UObject::ProcessEvent(Func, &Parms);
}
}