mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
285 lines
9.0 KiB
C++
285 lines
9.0 KiB
C++
#pragma once
|
|
|
|
/*
|
|
* SDK generated by Dumper-7
|
|
*
|
|
* https://github.com/Encryqed/Dumper-7
|
|
*/
|
|
|
|
// Package: DuplicateResOutMesh
|
|
|
|
#include "Basic.hpp"
|
|
|
|
#include "DuplicateResOutMesh_classes.hpp"
|
|
#include "DuplicateResOutMesh_parameters.hpp"
|
|
|
|
|
|
namespace SDK
|
|
{
|
|
|
|
// Function DuplicateResOutMesh.DuplicateResOutMesh_C.ExecuteUbergraph_DuplicateResOutMesh
|
|
// (Final, UbergraphFunction, HasDefaults)
|
|
// Parameters:
|
|
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void ADuplicateResOutMesh_C::ExecuteUbergraph_DuplicateResOutMesh(int32 EntryPoint)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("DuplicateResOutMesh_C", "ExecuteUbergraph_DuplicateResOutMesh");
|
|
|
|
Params::DuplicateResOutMesh_C_ExecuteUbergraph_DuplicateResOutMesh Parms{};
|
|
|
|
Parms.EntryPoint = EntryPoint;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function DuplicateResOutMesh.DuplicateResOutMesh_C.UpdateExternalParameters
|
|
// (HasOutParams, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// TArray<class UMaterialInstanceDynamic*> MID_Array (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
|
|
// TArray<class USkeletalMeshComponent*> External_Mesh_Component_Array (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
|
|
|
|
void ADuplicateResOutMesh_C::UpdateExternalParameters(const TArray<class UMaterialInstanceDynamic*>& MID_Array, const TArray<class USkeletalMeshComponent*>& External_Mesh_Component_Array)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("DuplicateResOutMesh_C", "UpdateExternalParameters");
|
|
|
|
Params::DuplicateResOutMesh_C_UpdateExternalParameters Parms{};
|
|
|
|
Parms.MID_Array = std::move(MID_Array);
|
|
Parms.External_Mesh_Component_Array = std::move(External_Mesh_Component_Array);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function DuplicateResOutMesh.DuplicateResOutMesh_C.ReceiveTick
|
|
// (Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void ADuplicateResOutMesh_C::ReceiveTick(float DeltaSeconds)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("DuplicateResOutMesh_C", "ReceiveTick");
|
|
|
|
Params::DuplicateResOutMesh_C_ReceiveTick Parms{};
|
|
|
|
Parms.DeltaSeconds = DeltaSeconds;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function DuplicateResOutMesh.DuplicateResOutMesh_C.ReceiveBeginPlay
|
|
// (Event, Protected, BlueprintEvent)
|
|
|
|
void ADuplicateResOutMesh_C::ReceiveBeginPlay()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("DuplicateResOutMesh_C", "ReceiveBeginPlay");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function DuplicateResOutMesh.DuplicateResOutMesh_C.CharacterSpawnInTimeline__UpdateFunc
|
|
// (BlueprintEvent)
|
|
|
|
void ADuplicateResOutMesh_C::CharacterSpawnInTimeline__UpdateFunc()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("DuplicateResOutMesh_C", "CharacterSpawnInTimeline__UpdateFunc");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function DuplicateResOutMesh.DuplicateResOutMesh_C.CharacterSpawnInTimeline__FinishedFunc
|
|
// (BlueprintEvent)
|
|
|
|
void ADuplicateResOutMesh_C::CharacterSpawnInTimeline__FinishedFunc()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("DuplicateResOutMesh_C", "CharacterSpawnInTimeline__FinishedFunc");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function DuplicateResOutMesh.DuplicateResOutMesh_C.UserConstructionScript
|
|
// (Event, Public, HasDefaults, BlueprintCallable, BlueprintEvent)
|
|
|
|
void ADuplicateResOutMesh_C::UserConstructionScript()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("DuplicateResOutMesh_C", "UserConstructionScript");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function DuplicateResOutMesh.DuplicateResOutMesh_C.initializeExternalSkeletalMeshArray
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void ADuplicateResOutMesh_C::InitializeExternalSkeletalMeshArray()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("DuplicateResOutMesh_C", "initializeExternalSkeletalMeshArray");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function DuplicateResOutMesh.DuplicateResOutMesh_C.Find Bounds
|
|
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
|
|
|
|
void ADuplicateResOutMesh_C::Find_Bounds()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("DuplicateResOutMesh_C", "Find Bounds");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function DuplicateResOutMesh.DuplicateResOutMesh_C.Spawn Light
|
|
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
|
|
|
|
void ADuplicateResOutMesh_C::Spawn__Light()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("DuplicateResOutMesh_C", "Spawn Light");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function DuplicateResOutMesh.DuplicateResOutMesh_C.Make and slave internal meshes
|
|
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
|
|
|
|
void ADuplicateResOutMesh_C::Make_and_slave_internal_meshes()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("DuplicateResOutMesh_C", "Make and slave internal meshes");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function DuplicateResOutMesh.DuplicateResOutMesh_C.Make internal mids and append external and intermal mids to mid array
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void ADuplicateResOutMesh_C::Make_internal_mids_and_append_external_and_intermal_mids_to_mid_array()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("DuplicateResOutMesh_C", "Make internal mids and append external and intermal mids to mid array");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function DuplicateResOutMesh.DuplicateResOutMesh_C.ProcessSpawnInTimeline
|
|
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// float ZHeight (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float LightIntensity (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void ADuplicateResOutMesh_C::ProcessSpawnInTimeline(float ZHeight, float LightIntensity)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("DuplicateResOutMesh_C", "ProcessSpawnInTimeline");
|
|
|
|
Params::DuplicateResOutMesh_C_ProcessSpawnInTimeline Parms{};
|
|
|
|
Parms.ZHeight = ZHeight;
|
|
Parms.LightIntensity = LightIntensity;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function DuplicateResOutMesh.DuplicateResOutMesh_C.External Mesh Masked Setup
|
|
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// TArray<class USkeletalMeshComponent*> External_Mesh_Component_Array (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
|
|
// TArray<class UMaterialInstanceDynamic*> Corrected_Mid_Array (Parm, OutParm, ZeroConstructor)
|
|
|
|
void ADuplicateResOutMesh_C::External_Mesh_Masked_Setup(TArray<class USkeletalMeshComponent*>& External_Mesh_Component_Array, TArray<class UMaterialInstanceDynamic*>* Corrected_Mid_Array)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("DuplicateResOutMesh_C", "External Mesh Masked Setup");
|
|
|
|
Params::DuplicateResOutMesh_C_External_Mesh_Masked_Setup Parms{};
|
|
|
|
Parms.External_Mesh_Component_Array = std::move(External_Mesh_Component_Array);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
External_Mesh_Component_Array = std::move(Parms.External_Mesh_Component_Array);
|
|
|
|
if (Corrected_Mid_Array != nullptr)
|
|
*Corrected_Mid_Array = std::move(Parms.Corrected_Mid_Array);
|
|
}
|
|
|
|
|
|
// Function DuplicateResOutMesh.DuplicateResOutMesh_C.Store Original Material for Teleport In
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void ADuplicateResOutMesh_C::Store_Original_Material_for_Teleport_In()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("DuplicateResOutMesh_C", "Store Original Material for Teleport In");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function DuplicateResOutMesh.DuplicateResOutMesh_C.RestoreInProgressRes
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void ADuplicateResOutMesh_C::RestoreInProgressRes()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("DuplicateResOutMesh_C", "RestoreInProgressRes");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
}
|
|
|