Files
UnrealEvent/Aeon-740/SDK/DA_BoostJumpPack_functions.cpp
2024-10-18 01:01:36 +01:00

116 lines
3.3 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: DA_BoostJumpPack
#include "Basic.hpp"
#include "DA_BoostJumpPack_classes.hpp"
#include "DA_BoostJumpPack_parameters.hpp"
namespace SDK
{
// Function DA_BoostJumpPack.DA_BoostJumpPack_C.ExecuteUbergraph_DA_BoostJumpPack
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ADA_BoostJumpPack_C::ExecuteUbergraph_DA_BoostJumpPack(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("DA_BoostJumpPack_C", "ExecuteUbergraph_DA_BoostJumpPack");
Params::DA_BoostJumpPack_C_ExecuteUbergraph_DA_BoostJumpPack Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function DA_BoostJumpPack.DA_BoostJumpPack_C.BPPressTrigger
// (Event, Public, BlueprintEvent)
// Parameters:
// class AFortDecoHelper* FortDecoHelper (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ADA_BoostJumpPack_C::BPPressTrigger(class AFortDecoHelper* FortDecoHelper)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("DA_BoostJumpPack_C", "BPPressTrigger");
Params::DA_BoostJumpPack_C_BPPressTrigger Parms{};
Parms.FortDecoHelper = FortDecoHelper;
UObject::ProcessEvent(Func, &Parms);
}
// Function DA_BoostJumpPack.DA_BoostJumpPack_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void ADA_BoostJumpPack_C::UserConstructionScript()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("DA_BoostJumpPack_C", "UserConstructionScript");
UObject::ProcessEvent(Func, nullptr);
}
// Function DA_BoostJumpPack.DA_BoostJumpPack_C.RaiseUsageError
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGameplayTagContainer FailedReason (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
void ADA_BoostJumpPack_C::RaiseUsageError(const struct FGameplayTagContainer& FailedReason)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("DA_BoostJumpPack_C", "RaiseUsageError");
Params::DA_BoostJumpPack_C_RaiseUsageError Parms{};
Parms.FailedReason = std::move(FailedReason);
UObject::ProcessEvent(Func, &Parms);
}
// Function DA_BoostJumpPack.DA_BoostJumpPack_C.IsOnGround
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool bOnGround (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void ADA_BoostJumpPack_C::IsOnGround(bool* bOnGround)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("DA_BoostJumpPack_C", "IsOnGround");
Params::DA_BoostJumpPack_C_IsOnGround Parms{};
UObject::ProcessEvent(Func, &Parms);
if (bOnGround != nullptr)
*bOnGround = Parms.bOnGround;
}
}