mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-09-02 19:24:04 +00:00
116 lines
3.3 KiB
C++
116 lines
3.3 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: DA_BoostJumpPack
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#include "Basic.hpp"
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#include "DA_BoostJumpPack_classes.hpp"
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#include "DA_BoostJumpPack_parameters.hpp"
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namespace SDK
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{
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// Function DA_BoostJumpPack.DA_BoostJumpPack_C.ExecuteUbergraph_DA_BoostJumpPack
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void ADA_BoostJumpPack_C::ExecuteUbergraph_DA_BoostJumpPack(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("DA_BoostJumpPack_C", "ExecuteUbergraph_DA_BoostJumpPack");
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Params::DA_BoostJumpPack_C_ExecuteUbergraph_DA_BoostJumpPack Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function DA_BoostJumpPack.DA_BoostJumpPack_C.BPPressTrigger
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// (Event, Public, BlueprintEvent)
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// Parameters:
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// class AFortDecoHelper* FortDecoHelper (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void ADA_BoostJumpPack_C::BPPressTrigger(class AFortDecoHelper* FortDecoHelper)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("DA_BoostJumpPack_C", "BPPressTrigger");
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Params::DA_BoostJumpPack_C_BPPressTrigger Parms{};
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Parms.FortDecoHelper = FortDecoHelper;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function DA_BoostJumpPack.DA_BoostJumpPack_C.UserConstructionScript
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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void ADA_BoostJumpPack_C::UserConstructionScript()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("DA_BoostJumpPack_C", "UserConstructionScript");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function DA_BoostJumpPack.DA_BoostJumpPack_C.RaiseUsageError
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FGameplayTagContainer FailedReason (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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void ADA_BoostJumpPack_C::RaiseUsageError(const struct FGameplayTagContainer& FailedReason)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("DA_BoostJumpPack_C", "RaiseUsageError");
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Params::DA_BoostJumpPack_C_RaiseUsageError Parms{};
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Parms.FailedReason = std::move(FailedReason);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function DA_BoostJumpPack.DA_BoostJumpPack_C.IsOnGround
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
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// Parameters:
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// bool bOnGround (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void ADA_BoostJumpPack_C::IsOnGround(bool* bOnGround)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("DA_BoostJumpPack_C", "IsOnGround");
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Params::DA_BoostJumpPack_C_IsOnGround Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (bOnGround != nullptr)
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*bOnGround = Parms.bOnGround;
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}
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}
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