Files
UnrealEvent/Aeon-740/SDK/CornField_Rectangle_functions.cpp
2024-10-18 01:01:36 +01:00

145 lines
6.6 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: CornField_Rectangle
#include "Basic.hpp"
#include "CornField_Rectangle_classes.hpp"
#include "CornField_Rectangle_parameters.hpp"
namespace SDK
{
// Function CornField_Rectangle.CornField_Rectangle_C.ExecuteUbergraph_CornField_Rectangle
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ACornField_Rectangle_C::ExecuteUbergraph_CornField_Rectangle(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CornField_Rectangle_C", "ExecuteUbergraph_CornField_Rectangle");
Params::CornField_Rectangle_C_ExecuteUbergraph_CornField_Rectangle Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function CornField_Rectangle.CornField_Rectangle_C.MaterialWobble
// (Net, NetMulticast, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor* Player (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ACornField_Rectangle_C::MaterialWobble(class AActor* Player)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CornField_Rectangle_C", "MaterialWobble");
Params::CornField_Rectangle_C_MaterialWobble Parms{};
Parms.Player = Player;
UObject::ProcessEvent(Func, &Parms);
}
// Function CornField_Rectangle.CornField_Rectangle_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)
void ACornField_Rectangle_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CornField_Rectangle_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function CornField_Rectangle.CornField_Rectangle_C.BndEvt__OverlapBox_K2Node_ComponentBoundEvent_2_ComponentEndOverlapSignature__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UPrimitiveComponent* OverlappedComponent (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* OtherActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* OtherComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 OtherBodyIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ACornField_Rectangle_C::BndEvt__OverlapBox_K2Node_ComponentBoundEvent_2_ComponentEndOverlapSignature__DelegateSignature(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CornField_Rectangle_C", "BndEvt__OverlapBox_K2Node_ComponentBoundEvent_2_ComponentEndOverlapSignature__DelegateSignature");
Params::CornField_Rectangle_C_BndEvt__OverlapBox_K2Node_ComponentBoundEvent_2_ComponentEndOverlapSignature__DelegateSignature Parms{};
Parms.OverlappedComponent = OverlappedComponent;
Parms.OtherActor = OtherActor;
Parms.OtherComp = OtherComp;
Parms.OtherBodyIndex = OtherBodyIndex;
UObject::ProcessEvent(Func, &Parms);
}
// Function CornField_Rectangle.CornField_Rectangle_C.BndEvt__OverlapBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature
// (HasOutParams, BlueprintEvent)
// Parameters:
// class UPrimitiveComponent* OverlappedComponent (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* OtherActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* OtherComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 OtherBodyIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool bFromSweep (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FHitResult SweepResult (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
void ACornField_Rectangle_C::BndEvt__OverlapBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CornField_Rectangle_C", "BndEvt__OverlapBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature");
Params::CornField_Rectangle_C_BndEvt__OverlapBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature Parms{};
Parms.OverlappedComponent = OverlappedComponent;
Parms.OtherActor = OtherActor;
Parms.OtherComp = OtherComp;
Parms.OtherBodyIndex = OtherBodyIndex;
Parms.bFromSweep = bFromSweep;
Parms.SweepResult = std::move(SweepResult);
UObject::ProcessEvent(Func, &Parms);
}
// Function CornField_Rectangle.CornField_Rectangle_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void ACornField_Rectangle_C::UserConstructionScript()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CornField_Rectangle_C", "UserConstructionScript");
UObject::ProcessEvent(Func, nullptr);
}
}