Files
UnrealEvent/Aeon-740/SDK/ControlRig_classes.hpp
2024-10-18 01:01:36 +01:00

322 lines
17 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ControlRig
#include "Basic.hpp"
#include "AnimGraphRuntime_classes.hpp"
#include "Engine_structs.hpp"
#include "Engine_classes.hpp"
#include "ControlRig_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "CoreUObject_classes.hpp"
#include "MovieSceneTracks_classes.hpp"
#include "LevelSequence_classes.hpp"
#include "MovieScene_structs.hpp"
#include "MovieScene_classes.hpp"
namespace SDK
{
// Class ControlRig.ControlRigObjectHolder
// 0x0010 (0x0038 - 0x0028)
class UControlRigObjectHolder final : public UObject
{
public:
TArray<class UObject*> Objects; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
return StaticClassImpl<"ControlRigObjectHolder">();
}
static class UControlRigObjectHolder* GetDefaultObj()
{
return GetDefaultObjImpl<UControlRigObjectHolder>();
}
};
static_assert(alignof(UControlRigObjectHolder) == 0x000008, "Wrong alignment on UControlRigObjectHolder");
static_assert(sizeof(UControlRigObjectHolder) == 0x000038, "Wrong size on UControlRigObjectHolder");
static_assert(offsetof(UControlRigObjectHolder, Objects) == 0x000028, "Member 'UControlRigObjectHolder::Objects' has a wrong offset!");
// Class ControlRig.ControlRig
// 0x0128 (0x0150 - 0x0028)
class UControlRig final : public UObject
{
public:
uint8 Pad_28[0x14]; // 0x0028(0x0014)(Fixing Size After Last Property [ Dumper-7 ])
ERigExecutionType ExecutionType; // 0x003C(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FRigHierarchyContainer Hierarchy; // 0x0040(0x00C0)(Edit, DisableEditOnInstance, EditConst, NativeAccessSpecifierPrivate)
TArray<struct FControlRigOperator> Operators; // 0x0100(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
uint8 Pad_110[0x40]; // 0x0110(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void SetGlobalTransform(const class FName JointName, const struct FTransform& InTransform);
float GetDeltaTime() const;
struct FTransform GetGlobalTransform(const class FName JointName) const;
public:
static class UClass* StaticClass()
{
return StaticClassImpl<"ControlRig">();
}
static class UControlRig* GetDefaultObj()
{
return GetDefaultObjImpl<UControlRig>();
}
};
static_assert(alignof(UControlRig) == 0x000008, "Wrong alignment on UControlRig");
static_assert(sizeof(UControlRig) == 0x000150, "Wrong size on UControlRig");
static_assert(offsetof(UControlRig, ExecutionType) == 0x00003C, "Member 'UControlRig::ExecutionType' has a wrong offset!");
static_assert(offsetof(UControlRig, Hierarchy) == 0x000040, "Member 'UControlRig::Hierarchy' has a wrong offset!");
static_assert(offsetof(UControlRig, Operators) == 0x000100, "Member 'UControlRig::Operators' has a wrong offset!");
// Class ControlRig.ControlRigSequence
// 0x0058 (0x04F0 - 0x0498)
class UControlRigSequence final : public ULevelSequence
{
public:
TSoftObjectPtr<class UAnimSequence> LastExportedToAnimationSequence; // 0x0498(0x0028)(AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class USkeletalMesh> LastExportedUsingSkeletalMesh; // 0x04C0(0x0028)(AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LastExportedFrameRate; // 0x04E8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4EC[0x4]; // 0x04EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
return StaticClassImpl<"ControlRigSequence">();
}
static class UControlRigSequence* GetDefaultObj()
{
return GetDefaultObjImpl<UControlRigSequence>();
}
};
static_assert(alignof(UControlRigSequence) == 0x000008, "Wrong alignment on UControlRigSequence");
static_assert(sizeof(UControlRigSequence) == 0x0004F0, "Wrong size on UControlRigSequence");
static_assert(offsetof(UControlRigSequence, LastExportedToAnimationSequence) == 0x000498, "Member 'UControlRigSequence::LastExportedToAnimationSequence' has a wrong offset!");
static_assert(offsetof(UControlRigSequence, LastExportedUsingSkeletalMesh) == 0x0004C0, "Member 'UControlRigSequence::LastExportedUsingSkeletalMesh' has a wrong offset!");
static_assert(offsetof(UControlRigSequence, LastExportedFrameRate) == 0x0004E8, "Member 'UControlRigSequence::LastExportedFrameRate' has a wrong offset!");
// Class ControlRig.ControlRigControl
// 0x0050 (0x0380 - 0x0330)
#pragma pack(push, 0x1)
class alignas(0x10) AControlRigControl : public AActor
{
public:
class FString PropertyPath; // 0x0330(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform Transform; // 0x0340(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 bEnabled : 1; // 0x0370(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bSelected : 1; // 0x0370(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bHovered : 1; // 0x0370(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bManipulating : 1; // 0x0370(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_371[0x7]; // 0x0371(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void OnEnabledChanged(bool bIsEnabled);
void OnHoveredChanged(bool bIsSelected);
void OnManipulatingChanged(bool bIsManipulating);
void OnSelectionChanged(bool bIsSelected);
void OnTransformChanged(const struct FTransform& NewTransform);
public:
static class UClass* StaticClass()
{
return StaticClassImpl<"ControlRigControl">();
}
static class AControlRigControl* GetDefaultObj()
{
return GetDefaultObjImpl<AControlRigControl>();
}
};
#pragma pack(pop)
static_assert(alignof(AControlRigControl) == 0x000010, "Wrong alignment on AControlRigControl");
static_assert(sizeof(AControlRigControl) == 0x000380, "Wrong size on AControlRigControl");
static_assert(offsetof(AControlRigControl, PropertyPath) == 0x000330, "Member 'AControlRigControl::PropertyPath' has a wrong offset!");
static_assert(offsetof(AControlRigControl, Transform) == 0x000340, "Member 'AControlRigControl::Transform' has a wrong offset!");
// Class ControlRig.ControlRigBindingTrack
// 0x0000 (0x0078 - 0x0078)
class UControlRigBindingTrack final : public UMovieSceneSpawnTrack
{
public:
static class UClass* StaticClass()
{
return StaticClassImpl<"ControlRigBindingTrack">();
}
static class UControlRigBindingTrack* GetDefaultObj()
{
return GetDefaultObjImpl<UControlRigBindingTrack>();
}
};
static_assert(alignof(UControlRigBindingTrack) == 0x000008, "Wrong alignment on UControlRigBindingTrack");
static_assert(sizeof(UControlRigBindingTrack) == 0x000078, "Wrong size on UControlRigBindingTrack");
// Class ControlRig.ControlRigBlueprintGeneratedClass
// 0x0000 (0x02E0 - 0x02E0)
class UControlRigBlueprintGeneratedClass final : public UBlueprintGeneratedClass
{
public:
static class UClass* StaticClass()
{
return StaticClassImpl<"ControlRigBlueprintGeneratedClass">();
}
static class UControlRigBlueprintGeneratedClass* GetDefaultObj()
{
return GetDefaultObjImpl<UControlRigBlueprintGeneratedClass>();
}
};
static_assert(alignof(UControlRigBlueprintGeneratedClass) == 0x000008, "Wrong alignment on UControlRigBlueprintGeneratedClass");
static_assert(sizeof(UControlRigBlueprintGeneratedClass) == 0x0002E0, "Wrong size on UControlRigBlueprintGeneratedClass");
// Class ControlRig.ControlRigComponent
// 0x0048 (0x0140 - 0x00F8)
class UControlRigComponent final : public UActorComponent
{
public:
UMulticastDelegateProperty_ OnPreInitializeDelegate; // 0x00F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
UMulticastDelegateProperty_ OnPostInitializeDelegate; // 0x0108(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
UMulticastDelegateProperty_ OnPreEvaluateDelegate; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
UMulticastDelegateProperty_ OnPostEvaluateDelegate; // 0x0128(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
class UControlRig* ControlRig; // 0x0138(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
void OnPostEvaluate();
void OnPostInitialize();
void OnPreEvaluate();
void OnPreInitialize();
class UControlRig* BP_GetControlRig() const;
public:
static class UClass* StaticClass()
{
return StaticClassImpl<"ControlRigComponent">();
}
static class UControlRigComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UControlRigComponent>();
}
};
static_assert(alignof(UControlRigComponent) == 0x000008, "Wrong alignment on UControlRigComponent");
static_assert(sizeof(UControlRigComponent) == 0x000140, "Wrong size on UControlRigComponent");
static_assert(offsetof(UControlRigComponent, OnPreInitializeDelegate) == 0x0000F8, "Member 'UControlRigComponent::OnPreInitializeDelegate' has a wrong offset!");
static_assert(offsetof(UControlRigComponent, OnPostInitializeDelegate) == 0x000108, "Member 'UControlRigComponent::OnPostInitializeDelegate' has a wrong offset!");
static_assert(offsetof(UControlRigComponent, OnPreEvaluateDelegate) == 0x000118, "Member 'UControlRigComponent::OnPreEvaluateDelegate' has a wrong offset!");
static_assert(offsetof(UControlRigComponent, OnPostEvaluateDelegate) == 0x000128, "Member 'UControlRigComponent::OnPostEvaluateDelegate' has a wrong offset!");
static_assert(offsetof(UControlRigComponent, ControlRig) == 0x000138, "Member 'UControlRigComponent::ControlRig' has a wrong offset!");
// Class ControlRig.ControlRigLibrary
// 0x0000 (0x0028 - 0x0028)
class UControlRigLibrary final : public UBlueprintFunctionLibrary
{
public:
static class UClass* StaticClass()
{
return StaticClassImpl<"ControlRigLibrary">();
}
static class UControlRigLibrary* GetDefaultObj()
{
return GetDefaultObjImpl<UControlRigLibrary>();
}
};
static_assert(alignof(UControlRigLibrary) == 0x000008, "Wrong alignment on UControlRigLibrary");
static_assert(sizeof(UControlRigLibrary) == 0x000028, "Wrong size on UControlRigLibrary");
// Class ControlRig.ControlRigSequencerAnimInstance
// 0x0000 (0x0270 - 0x0270)
class UControlRigSequencerAnimInstance final : public UAnimSequencerInstance
{
public:
static class UClass* StaticClass()
{
return StaticClassImpl<"ControlRigSequencerAnimInstance">();
}
static class UControlRigSequencerAnimInstance* GetDefaultObj()
{
return GetDefaultObjImpl<UControlRigSequencerAnimInstance>();
}
};
static_assert(alignof(UControlRigSequencerAnimInstance) == 0x000008, "Wrong alignment on UControlRigSequencerAnimInstance");
static_assert(sizeof(UControlRigSequencerAnimInstance) == 0x000270, "Wrong size on UControlRigSequencerAnimInstance");
// Class ControlRig.ControlRigStaticMeshControl
// 0x0010 (0x0390 - 0x0380)
class AControlRigStaticMeshControl final : public AControlRigControl
{
public:
class USceneComponent* Scene; // 0x0378(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UStaticMeshComponent* Mesh; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_388[0x8]; // 0x0388(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
return StaticClassImpl<"ControlRigStaticMeshControl">();
}
static class AControlRigStaticMeshControl* GetDefaultObj()
{
return GetDefaultObjImpl<AControlRigStaticMeshControl>();
}
};
static_assert(alignof(AControlRigStaticMeshControl) == 0x000010, "Wrong alignment on AControlRigStaticMeshControl");
static_assert(sizeof(AControlRigStaticMeshControl) == 0x000390, "Wrong size on AControlRigStaticMeshControl");
static_assert(offsetof(AControlRigStaticMeshControl, Scene) == 0x000378, "Member 'AControlRigStaticMeshControl::Scene' has a wrong offset!");
static_assert(offsetof(AControlRigStaticMeshControl, Mesh) == 0x000380, "Member 'AControlRigStaticMeshControl::Mesh' has a wrong offset!");
// Class ControlRig.MovieSceneControlRigSection
// 0x00B8 (0x0208 - 0x0150)
class UMovieSceneControlRigSection final : public UMovieSceneSubSection
{
public:
bool bAdditive; // 0x0150(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bApplyBoneFilter; // 0x0151(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_152[0x6]; // 0x0152(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FInputBlendPose BoneFilter; // 0x0158(0x0010)(Edit, NativeAccessSpecifierPublic)
struct FMovieSceneFloatChannel Weight; // 0x0168(0x00A0)(NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
return StaticClassImpl<"MovieSceneControlRigSection">();
}
static class UMovieSceneControlRigSection* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneControlRigSection>();
}
};
static_assert(alignof(UMovieSceneControlRigSection) == 0x000008, "Wrong alignment on UMovieSceneControlRigSection");
static_assert(sizeof(UMovieSceneControlRigSection) == 0x000208, "Wrong size on UMovieSceneControlRigSection");
static_assert(offsetof(UMovieSceneControlRigSection, bAdditive) == 0x000150, "Member 'UMovieSceneControlRigSection::bAdditive' has a wrong offset!");
static_assert(offsetof(UMovieSceneControlRigSection, bApplyBoneFilter) == 0x000151, "Member 'UMovieSceneControlRigSection::bApplyBoneFilter' has a wrong offset!");
static_assert(offsetof(UMovieSceneControlRigSection, BoneFilter) == 0x000158, "Member 'UMovieSceneControlRigSection::BoneFilter' has a wrong offset!");
static_assert(offsetof(UMovieSceneControlRigSection, Weight) == 0x000168, "Member 'UMovieSceneControlRigSection::Weight' has a wrong offset!");
// Class ControlRig.MovieSceneControlRigTrack
// 0x0000 (0x0068 - 0x0068)
class UMovieSceneControlRigTrack final : public UMovieSceneSubTrack
{
public:
static class UClass* StaticClass()
{
return StaticClassImpl<"MovieSceneControlRigTrack">();
}
static class UMovieSceneControlRigTrack* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneControlRigTrack>();
}
};
static_assert(alignof(UMovieSceneControlRigTrack) == 0x000008, "Wrong alignment on UMovieSceneControlRigTrack");
static_assert(sizeof(UMovieSceneControlRigTrack) == 0x000068, "Wrong size on UMovieSceneControlRigTrack");
}