Files
UnrealEvent/Aeon-740/SDK/CommonUI_PS4BrushData_classes.hpp
2024-10-18 01:01:36 +01:00

38 lines
830 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: CommonUI_PS4BrushData
#include "Basic.hpp"
#include "CommonInput_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass CommonUI_PS4BrushData.CommonUI_PS4BrushData_C
// 0x0000 (0x0040 - 0x0040)
class UCommonUI_PS4BrushData_C final : public UCommonInputControllerData
{
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"CommonUI_PS4BrushData_C">();
}
static class UCommonUI_PS4BrushData_C* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonUI_PS4BrushData_C>();
}
};
static_assert(alignof(UCommonUI_PS4BrushData_C) == 0x000008, "Wrong alignment on UCommonUI_PS4BrushData_C");
static_assert(sizeof(UCommonUI_PS4BrushData_C) == 0x000040, "Wrong size on UCommonUI_PS4BrushData_C");
}