Files
UnrealEvent/Aeon-740/SDK/CinematicCamera_functions.cpp
2024-10-18 01:01:36 +01:00

196 lines
5.7 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: CinematicCamera
#include "Basic.hpp"
#include "CinematicCamera_classes.hpp"
#include "CinematicCamera_parameters.hpp"
namespace SDK
{
// Function CinematicCamera.CineCameraActor.GetCineCameraComponent
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UCineCameraComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCineCameraComponent* ACineCameraActor::GetCineCameraComponent() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraActor", "GetCineCameraComponent");
Params::CineCameraActor_GetCineCameraComponent Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraComponent.SetFilmbackPresetByName
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FString InPresetName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetFilmbackPresetByName(const class FString& InPresetName)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "SetFilmbackPresetByName");
Params::CineCameraComponent_SetFilmbackPresetByName Parms{};
Parms.InPresetName = std::move(InPresetName);
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.SetLensPresetByName
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FString InPresetName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetLensPresetByName(const class FString& InPresetName)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "SetLensPresetByName");
Params::CineCameraComponent_SetLensPresetByName Parms{};
Parms.InPresetName = std::move(InPresetName);
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.GetFilmbackPresetName
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UCineCameraComponent::GetFilmbackPresetName() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "GetFilmbackPresetName");
Params::CineCameraComponent_GetFilmbackPresetName Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraComponent.GetHorizontalFieldOfView
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UCineCameraComponent::GetHorizontalFieldOfView() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "GetHorizontalFieldOfView");
Params::CineCameraComponent_GetHorizontalFieldOfView Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraComponent.GetLensPresetName
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UCineCameraComponent::GetLensPresetName() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "GetLensPresetName");
Params::CineCameraComponent_GetLensPresetName Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraComponent.GetVerticalFieldOfView
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UCineCameraComponent::GetVerticalFieldOfView() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "GetVerticalFieldOfView");
Params::CineCameraComponent_GetVerticalFieldOfView Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
}