Files
UnrealEvent/Aeon-740/SDK/ChoiceCardCount_functions.cpp
2024-10-18 01:01:36 +01:00

41 lines
906 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ChoiceCardCount
#include "Basic.hpp"
#include "ChoiceCardCount_classes.hpp"
#include "ChoiceCardCount_parameters.hpp"
namespace SDK
{
// Function ChoiceCardCount.ChoiceCardCount_C.UpdateText
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 InventoryCount (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UChoiceCardCount_C::UpdateText(int32 InventoryCount)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChoiceCardCount_C", "UpdateText");
Params::ChoiceCardCount_C_UpdateText Parms{};
Parms.InventoryCount = InventoryCount;
UObject::ProcessEvent(Func, &Parms);
}
}